FIVE TO PLAY
Five delights from David you should play
David Jones’ breakthrough game and the first adventure of Magic Knight, which involves exploring a castle to gather items for trading, teleporting, navigating perilous mazes and having to find your way past a very large cat to escape. After this, Magic Knight moved on to even bigger things.
Spellbound opened up a whole new world for Magic Knight; a larger castle and a cast of characters to command to get to your end goal of rescuing Gimbal the Wizard. Combining platformer elements with on-screen commands, Spellbound is one hell of an adventure.
The follow up to Spellbound, and this time Magic Knight finds themselves aboard the starship USS Pisces, tasked with the mission of finding a way back to their own time. With the help of the ship’s crew, can Magic Knight gain control of the ship and navigate themselves back home?
The finale of the Magic Knight series sees our hero up against themselves. It seems that maybe that machine they used to get home may not have been the most reliable, as Magic Knight finds it has created a doppelganger. The other Magic Knight is hellbent on destroying their original self.
David Jones was part of the team behind the third incarnation of the creative game, in which players can create their own levels and guide Sackboy around many worlds that have been built. There are extra characters play as, too: Oddsock, Swoop and Toggle are added to the fun.