HOW IT PUSHED THE LIMITS…
Full Metal Video
We can’t stress enough how impressive it is to see a prerendered intro video on the Game Boy Color. That’s the kind of thing that’s normally the preserve of machines with the benefit of CD-ROM storage.
War Song
Okay, it’s a little bit scratchy because of the way it had to be crunched into Nintendo’s handheld, but it’s frankly amazing that Codemasters got the classic intro song War Has Never Been So Much Fun into the game.
Miniature Warfare
While the interface is a far cry from the original and some compromises were made, the action is very similar to the 16-bit versions and the mission maps will be instantly recognisable to fans of the originals, too.
Storage efficiency
All of this lavish presentation required a lot of space, and Cannon Fodder did use a 32-megabit cartridge. That might seem a huge amount for an 8-bit game, but it’s actually no more than the likes of Metal Gear Solid used.