‘Dra­matic’ Changes Com­ing to FI­NAL FAN­TASY VII Re­make

Starburst Magazine - - Pixel Juice -

The di­rec­tor of the up­com­ing FFVII re­make, Tet­suya No­mura, has a tough job at hand, what with hav­ing to please an in­sa­tiable fan­base, but he may have got­ten off on the wrong foot by an­nounc­ing that there will be dra­matic changes made to the game­play of the ea­gerly-awaited re­make.

While some changes are go­ing to have to hap­pen, we pre­dict there will be an up­roar if No­mura de­cides to re­place the ATB sys­tem with some­thing more akin to what is used in the newer Fi­nal Fan­tasy games. Af­ter all, many peo­ple are ex­cited for FFVII be­cause it will throw­back to the days when JRPGs, par­tic­u­larly those pro­duced by Square, weren’t des­per­ately crawl­ing all over them­selves to ap­peal to western gamers. Only time will tell, and hope­fully these ‘dra­matic’ changes work out for the bet­ter. As­sas­sin’s Creed is back once again, which is sure to de­light peo­ple who want a gl­itchy gam­ing ex­pe­ri­ence that still doesn’t of­fer all that much be­yond what the sec­ond game came out with. Okay, so that might be a tad cyn­i­cal, but there are an aw­ful lot of gamers who got burned last year for be­ing early adopters of an As­sas­sin’s Creed game, so Ubisoft best have their act to­gether for Syn­di­cate. You’ll get what you ex­pect, which is all you need if you’re a fan.

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