Take con­trol of your very own dino park. Hey, what could pos­si­bly go wrong?

XBox: The Official Magazine - - START - Dom Re­seigh-Lin­coln

When it comes to videogames, the poor old JP fran­chise has had a pretty rough deal. Even Tell­tale couldn’t get Spiel­berg’s ge­net­i­cally mod­i­fied beast­ies to rule the vir­tual jun­gle, but this lat­est at­tempt to digi­tise those clas­sic di­nos might just be the game the li­cence has been crying out for. Think RollerCoaster Tycoon, only take out the Big Dip­per and re­place it with pens full of pre­his­toric mon­sters. Like we said, what could go wrong?

Cit­ing that clas­sic theme park sim­u­la­tor isn’t just for fun, ei­ther.

Jurassic World Evo­lu­tion is be­ing de­vel­oped by that very same stu­dio – and sud­denly we’re ex­cited with what it could do with a top-down di­nosaur park sim. It proved the theme park gim­mick could work in the mod­ern era with Zoo Tycoon, so it bodes well for what could hap­pen when you throw T-rexs and rap­tors into the mix.

The Elite Dan­ger­ous de­vel­oper is hush hush on the ex­act de­tails, but the re­veal trailer has us grip­ping our Ian Mal­colm ac­tion fig­ure with sweaty an­tic­i­pa­tion. You’ll get to cre­ate pens for a menagerie of res­ur­rected rep­tiles, in­clud­ing Parasaurolo­phus, Bra­chiosaurus, Stegosaurus, Tricer­atops and more. And if that fa­mil­iar-look­ing lake in the dis­tance is any­thing to go by, we wouldn’t be sur­prised to see a shark-loving Mosasaurus get­ting her own pen also.

There’s a lot of scope here to re­alise John Ham­mond’s pre­his­toric theme park dream in all its glory and build the Jurassic World you’ve al­ways wanted to see. And that in­cludes all the in­evitable vi­o­lence. Since roller­coast­ers don’t of­ten go ram­pag­ing around a theme park, you’re go­ing to have to mon­i­tor the sta­tus of each crea­ture on the grid to en­sure no one’s mak­ing a bid for free­dom. This will hope­fully add a greater sense of re­source man­age­ment as you di­vide up power, work­ers and at­ten­tion to each sec­tion of the park.

Build in ac­tion

You’ll also be able to con­struct build­ings and train units specif­i­cally de­signed to con­tain es­cap­ing di­nos with non-lethal mea­sures (be­cause killing an ex­pen­sively bred mon­ster might not be best for share­hold­ers). Most ex­cit­ing of all, Fron­tier has con­firmed you’ll be able to bio­engi­neer brand new di­nosaurs from eggs to fully grown adults (open­ing up the op­por­tu­nity to build your very own take on the In­domi­nus rex), as well as man­ag­ing ev­ery­thing from restau­rants to re­search fa­cil­i­ties.

Of­fi­cially ty­ing into the film fran­chise’s grow­ing mythos, Jurassic

World Evo­lu­tion could well be the com­plete dino theme park sim­u­la­tor Jurassic Park: Op­er­a­tion Ge­n­e­sis al­most was back on the orig­i­nal Xbox in 2003. With Fron­tier’s RollerCoaster Tycoon pedi­gree on board, life could well find a way on Xbox One in 2018.

“You’ll be able to bio­engi­neer brand new di­nosaurs”

above With all that lush green­ery on the is­land, there’s go­ing to be plenty of space to make room for more dino-themed restau­rants.

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