Tech ex­plained

XBox: The Official Magazine - - OXM INVESTIGATES -

4K This refers to a game’s res­o­lu­tion, or how high def­i­ni­tion it is. So while a nor­mal Xbox plays at 1080 x 1920, your Xbox One X can play at 3840 x 2160. There are also two types of 4K – Na­tive 4K, which is the real deal and is su­per high def, and checker­board 4K which is ac­tu­ally a 3K res­o­lu­tion that is then boosted up to 4K with a scal­ing pro­gram. It’s still far bet­ter than what a nor­mal con­sole can de­liver, but it’s not quite as sharp as true 4K.

HDR This stands for ‘high dy­namic range’ and refers to the range of colours you can see at any one time. With HDR you can see far more de­tail than nor­mal thanks to boosted colours let­ting you dis­tin­guish de­tails more eas­ily. You’ll no­tice it most in dark ar­eas as the sub­tleties of blacks will be far eas­ier to see.

FPS This refers to frames-per­sec­ond and how smoothly a game runs. Many games tend to run at 30fps, but the X’s power will be able to boost some to 60fps, so ac­tion will feel more fluid.

Draw Dis­tance This de­ter­mines how far into the dis­tance you can see in a game, so for ex­am­ple, walk­ing in a Skyrim for­est you might be able to see a lot of trees nearby and then more will pop in as you get closer, but with a greater draw dis­tance pow­ered by Xbox One X you’d be able to see far more de­tails at much longer dis­tances at the same time. You’ll also get less of that pesky pop-in.

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