Af­ter much teas­ing, Mi­crosoft’s 4K-ready, HDRlov­ing su­per up­grade is al­most here and it’s go­ing to change how you play… for­ever

XBox: The Official Magazine - - START -

It’s been a whole five months since Mi­crosoft fi­nally pulled the tar­pau­lin off its mys­tery new Xbox One up­grade, ditched that Project Scorpio nomen­cla­ture (well, kind of) and showed off a con­sole that sup­ports the next step in mod­ern gam­ing. Xbox One X is al­most here, and it’s like get­ting your big­gest Christ­mas present a whole six weeks early.

Pre-or­ders went live back in Septem­ber, and while the ini­tial waves sold out across most re­tail­ers, more units have since been rolling in as we’ve ticked down to the big re­lease day. And while those ini­tial sell outs weren’t so great for gamers hop­ing to add Mi­crosoft’s new­est con­sole to their col­lec­tion, the news flies in the face of ini­tial pre­dic­tions that its high $499/£449 price point would put a damper on its launch fig­ures. Looks like Xbox One X is go­ing to be a hit – and about time, too.

We’ve al­ready had our hands on a model here at OXM Tow­ers and, as you can see from the shots op­po­site, it’s slim, sleek and at­trac­tive in all the right places. That smaller size was a big talk­ing point when the box was un­veiled at E3, but in per­son it’s im­pos­si­ble to miss just how much Mi­crosoft has stream­lined the Xbox One X is com­pared to the orig­i­nal model. Much like Xbox One S it’s go­ing to save a lot of space by your TV. Oh, and that space grey colour? Mwah.

Games for miles

And you’re not go­ing to be short of games to play on your shiny new beast of a con­sole, ei­ther. More than 130 ti­tles have been con­firmed by Mi­crosoft so far (that’s sig­nif­i­cantly more than any other up­graded con­sole out there), in­clud­ing plenty of the big re­leases com­ing your way this hol­i­day sea­son. The re­mas­ter of LA Noire will be get­ting the 4K treat­ment, as will Ubisoft Mon­treal’s cult-bash­ing mad­ness in Far Cry 5. Okami HD (turn the page for more in­for­ma­tion on that re­turn­ing Cap­com clas­sic) also gets a new lick of HDR paint along­side new Spi­ders IP, Greed­fall.

If you haven’t got a 4K TV to hand, Mi­crosoft is plan­ning to have you cov­ered there, too. Head of Xbox mar­ket­ing, Aaron Greenberg, has con­firmed that Xbox One X will sup­port su­per­sam­pling (the process where a higher res­o­lu­tion im­age is down­sam­pled to shine on more com­monly found 1080p screens) and that we’ll see it in ac­tion be­fore launch. In­ter­est­ingly, it’ll be up to de­vel­op­ers to in­clude the fea­ture in their re­spec­tive ti­tles, but con­sid­er­ing Mi­crosoft won’t want to ex­clude the sig­nif­i­cant num­ber of po­ten­tial own­ers who haven’t in­vested in the 4K dream yet, we’re hope­ful su­per­sam­pling will be rolled out across the board.


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