The murder of Hotline Miami with a co-op twist
Never got to play Hotline Miami? That game where you could wear animal masks and had to burst into rooms shooting everyone until they’re a fine, red mist to clear it out? Well, now you’ll sort of get your chance thanks to this violent, top-down shooter that’s hitting Xbox One in 2018. Okay, so it’s not actually from the same universe or even the same developers as Hotline Miami, but it’s impossible not to compare these two statistically similar games. Although
God’s Trigger has something HM doesn’t – co-op.
You play as Harry and Judy, an odd pair from heaven and hell respectively, working together to stop the end of the world by killing everyone in sight. While Harry is doing his duty, Judy is out to prove herself. You’ll use all sorts of weapons and paranormal abilities to take down the enemies, eventually facing off against the four horsemen of the apocalypse in bloody boss battles. Although all that blood and destruction you’re causing in the process seems pretty apocalyptic to us, at least it’s marginally more ethically sound than destroying all life on Earth.
The Lord’s work
While the devs themselves seem a little hesitant to compare their game to the cult classic Hotline Miami, with its top-down and brutal aesthetics it’s impossible not to compare the two. Mercifully God’s Trigger seems to have more checkpoints so you won’t have to restart levels as often because of unnecessary death. And you will be dying – we died at least 20 times in our demo while getting to grips with the game’s running and gunning. Still, if you do go down, your partner is able to revive you by holding a button down for a few seconds – something that can be incredibly challenging if enemies are around, so you might have to clear the area first.
Again unlike HM, it’s not just about clearing out rooms – you’ll also occasionally find yourself dealing with setpiece moments that ramp up the tension. For example, sometimes you’ll have to pause to deal with waves of enemies pouring into a space before you can move on, helping to keep the pace of the action suitably varied. While we didn’t get to see a lot of
God’s Trigger’s world in the brief demo we played, we did get to test out its combat and it’s the co-op elements that really stand out. While there is a single-player campaign, the emphasis seems to very much be on finding a friend to bust some heads with. There’s a rhythm you fall into when working with together, each of you covering certain doors for the other like a buddy-cop duo in an action movie. One to keep your eye on.
“We died at least 20 times in our demo getting to grips with it”
There’s a fair bit of exploring to do in each stage.
We hope you like bright red blood, because you’re going to be seeing a lot of it.