The once ex­clu­sive Cap­com clas­sic gets to shine its light to a brand new au­di­ence

XBox: The Official Magazine - - START -

Fol­low­ing more than a decade of ex­clu­siv­ity else­where, the wa­ter­colour won­der that is

Ōkami HD will fi­nally be set­ting paw on Xbox shores just in time for the hol­i­day sea­son – and it’s bring­ing 4K res­o­lu­tion sup­port, the op­tion to play in the as­pect ra­tio of the orig­i­nal game and those bril­liant in­ter­ac­tive load­ing screens along for the ride as well.

‘Oh come on, not an­other HD re­mas­ter,’ we hear you cry. ‘Don’t we have enough al­ready?’ Yes, we’ve got loads (and there’ll be plenty more be­fore Xbox One’s time is done), but there’s noth­ing on Xbox quite like

Ōkami. The word ‘clas­sic’ gets thrown about a lot these days, but this is one of those few games that ac­tu­ally de­serves it. Cre­ated by the now de­funct Clover Stu­dio, Ōkami melds plat­form­ing, ex­plo­ration, puz­zle solv­ing and, of course, de­ity-based paint skills.

Plac­ing you in the wolfish skin of Amer­atesu – a sun god­dess from Ja­panese folk­lore – it’s your job to ban­ish the dark­ness and re­store the world to its right­ful, light-filled state. Sounds like the kind of vir­tual ad­ven­ture you’ve em­barked on a hun­dred times, right? Spend five min­utes in the colour­ful world of this lupine lady and you’ll see why it’s so spe­cial. The game is de­signed to re­sem­ble clas­si­cal, ink-washed Ja­panese paint­ings, with Amat­erasu’s Ce­les­tial Brush power en­abling you to build bridges, kill foes and con­jure el­e­men­tal ef­fects. It’s got a real The

Leg­end Of Zelda qual­ity about it, so it’s man­aged to weather the years with­out feel­ing tired or dated. Not bad for a decade old cu­rio.

Lone wolf

The videogame in­dus­try isn’t short of ti­tles in­flu­enced by Ja­panese cul­ture and his­tory, but very few are so deeply in­formed by the al­le­gor­i­cal tales of its folk­lore. Ōkami goes deep with its charm­ing and unique jour­ney into the world of Nip­pon and spir­i­tual sto­ries of Shinto (the eth­nic re­li­gion of Ja­pan). You’ll en­counter artists, mu­si­cians, war­riors and demons as you dis­cover en­gross­ing side-quests, un­lock new moves from form­ing con­stel­la­tions and col­lect those elu­sive Red Fangs. Even the in­ter­ac­tive load­ing screens are bril­liant, en­abling you to un­lock ingame items while you’re wait­ing for a new sec­tion to boot up.

It’s one of those games where we could fill this whole is­sue dis­cussing its ev­ery nu­ance, but that would just ruin the fun of play­ing Ōkami for the first time. It’s also great to know Cap­com has cho­sen to pack in the orig­i­nal 2007 re­lease’s 4:3 ra­tio as well as a more mod­ern widescreen pre­sen­ta­tion. Add that to a shiny new sup­port for 4K and Ōkami HD’s cell­shaded ex­trav­a­ganza will be a true treat on Mi­crosoft’s fam­ily of con­soles.

Get Okami HD on 12 De­cem­ber for £15.99/$19.99.

“It’s got a real The Leg­end Of Zelda qual­ity about it, so it doesn’t feel tired or dated”

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