JUST CAUSE 4
Ridiculous Rico Rodriguez is back, and he’s bringing all the big explosions
PublisheR Square Enix Developer Avalanche Studios Format Xbox One ETA 4 December 2018
You would have thought that Avalanche Studios had peaked with the third iteration of its over-thetop open-world action adventure sandbox series. Where exactly do you go after manually toppling several dictatorships, majestically disarming a bunch of nuclear missiles on their way to obliteration, or taking down a helicopter in the middle of an active volcano? Well, you make it bigger and better, of course. You find an oppressive force to rub out and add a new environmental threat in the form of extreme destructive weather. Oh, and provide a whole bunch of new and creative ways in which to blow stuff up.
Set in the fictional South American island of Solis, series protagonist Rico Rodriguez returns in what appears to be his most challenging adventure yet. In the biggest world Avalanche has ever created, you’ll be going up against hi-tech private military group the Black Hand, ruled by the enigmatic Gabriela Morales, and attempt to uncover the truth behind Rico’s father’s past. This won’t be easy, as you’ll also be competing with a dynamic weather system that rages throughout the island. You might get caught up in relentless tornadoes, drive-through blistering sandstorms, dodge lighting in tropical storms or brave bone-chilling blizzards. All made possible thanks to the brand new version of Avalanche’s Apex engine. At one point during a hands-off demo we witness the savagery of the tornado as it rips through an airport on its way to the capital city as Rico fights off resistance from the Black Hand.
Anything that’s not tied down is torn to pieces and pulled into the vicious vortex. It’s devastating and impressive and we can’t wait to see what the other weather systems do.
All of Rico’s tools of the trade are back, such as the parachute and wing suit so you can happily glide through the world with the help of procedural and dynamic wind currents. There’s also the new and improved fully customisable grappling hook which can now deploy rocket boosters, instead of having to be in close proximity to apply them to the object. It also gets an airlift function. Attach balloons to any object, such as vehicles, and you can send them up into the air. You can even get the hook to follow you wherever you go. Combine this with the boosters and you can make a flying car.
All of these improvements allow you to be more creatively destructive than ever before and we can’t wait to see more. Just as we thought we were done with Rico and his magnetism for action and chaos, we get pulled right back in.
“There’s a new and improved fully customisable grappling hook”
Below Take your pick of mean weapons to blow stuff up with.