Not finished yet
Ivory Tower has set out its game roadmap, highlighting three key pillars for improvement: Polish, Densification and Novelty. In other words fixing bugs and things people don’t like, adding more of what they do like, and then expanding the event types, such as adding hovercraft in September. Oh, and apparently PvP lobbies were meant to be in the game at launch, but weren’t ready in time. Remember when games had multiplayer added before release, not five months later? Sigh.