Animation Magazine - - Frame- By- Frame -

Wrap­ping up SIGGRAPH Asia 2014

SIGGRAPH Asia 2014 wrapped its sev­enth edi­tion Dec. 6 in Shen­zhen, China, hav­ing at­tracted more than 7,700 in­dus­try pro­fes­sion­als, re­searchers, artists, de­vel­op­ers and en­thu­si­asts from 53 coun­tries.

“SIGGRAPH Asia has moved for­ward to fur­ther po­si­tion it­self as the lead­ing com­puter graph­ics and in­ter­ac­tive tech­niques con­fer­ence and ex­hi­bi­tion in Asia-Pa­cific,” said the SIGGRAPH Asia 2014 Con­fer­ence Chair, Pro­fes­sor Bao­quan Chen, who is the dean of school of com­puter sci­ence and tech­nol­ogy at Shan­dong Univer­sity and chief sci­en­tist of the visual com­put­ing re­search cen­ter at the Shen­zhen In­sti­tutes of Ad­vanced Tech­nol­ogy, Chi­nese Academy of Sciences.

The show of­fered a steady buzz of ex­cite­ment about the po­ten­tial of Asia in gen­eral and China in par­tic­u­lar to emerge as lead­ing pi­o­neers in the tech­nol­ogy of com­puter graph­ics and as a cre­ative source as well.

A steady crowd of stu­dents in both the com­puter graph­ics and an­i­ma­tion fields ex­plored the lat­est ad­vance­ments on the ex­hi­bi­tion floor.

An­i­ma­tion Mag­a­zine in par­tic­u­lar would like to thank all who stopped by our booth at the ex­hi­bi­tion and wel­come those of you who signed up for sub­scrip­tions to the mag­a­zine and our free daily news­let­ter.

The fu­ture of an­i­ma­tion and visual ef­fects was on the minds of many at the con­ven­tion, in­clud­ing key­note speak­ers Scott Ross of Dig­i­tal Do­main and Steven Feiner of Columbia Univer­sity, as well as folks like Robb Den­o­van and Paul Kanyuk of Pixar An­i­ma­tion Stu­dios and Craig Cald­well of Univer­sity of Utah.

Next year’s SIGGRAPH Asia will be held Nov. 2-5 in Kobe, Ja­pan.

10To­day’s home video of­fer­ings in­clude Clarence: Vol. 1 - Mys­tery Pi­nata, Slugterra: Slug Fu Show­down and Trans­form­ers: Res­cue Bots Vol. 6.

Any at­tempt to fully de­scribe the range of beau­ti­ful works on dis­play from six of Dis­ney’s great­est mod­ern-era artists, who just hap­pen to be ladies, would fall trag­i­cally short in this brief re­view. The clos­est you can come is, in a word, “stun­ning.” With 20 pages ded­i­cated to each artist (many full page or full spread), this is more a showcase of fin­ished (non-Dis­neyre­lated) work than a look at process, but the di­ver­sity of tech­niques and aes­thet­ics dis­played truly showcases each “lady’s” unique vi­sion. Fea­tured are visual de­vel­op­ment artists Lore­lay Bove, Mingjue He­len Chen, Claire Keane, Lisa Keene, Brit­tney Lee and Vic­to­ria Ying — most of whom worked on re­cent hits like Frozen and Wreck-It Ralph. Their styles of­fer sam­plings of cut-out pa­per art, cu­bism, tra­di­tional paint­ing and bold graphic novel-style il­lus­tra­tion within this big ol’ box of eye candy. Read­ers get more in­for­ma­tion from small artist state­ments on each piece, and the book also in­cludes their web in­for­ma­tion so you can learn more about your new­found fa­vorites.

— Mercedes Mil­li­gan

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