FESTS AND EVENTS
Wrapping up SIGGRAPH Asia 2014
SIGGRAPH Asia 2014 wrapped its seventh edition Dec. 6 in Shenzhen, China, having attracted more than 7,700 industry professionals, researchers, artists, developers and enthusiasts from 53 countries.
“SIGGRAPH Asia has moved forward to further position itself as the leading computer graphics and interactive techniques conference and exhibition in Asia-Pacific,” said the SIGGRAPH Asia 2014 Conference Chair, Professor Baoquan Chen, who is the dean of school of computer science and technology at Shandong University and chief scientist of the visual computing research center at the Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences.
The show offered a steady buzz of excitement about the potential of Asia in general and China in particular to emerge as leading pioneers in the technology of computer graphics and as a creative source as well.
A steady crowd of students in both the computer graphics and animation fields explored the latest advancements on the exhibition floor.
Animation Magazine in particular would like to thank all who stopped by our booth at the exhibition and welcome those of you who signed up for subscriptions to the magazine and our free daily newsletter.
The future of animation and visual effects was on the minds of many at the convention, including keynote speakers Scott Ross of Digital Domain and Steven Feiner of Columbia University, as well as folks like Robb Denovan and Paul Kanyuk of Pixar Animation Studios and Craig Caldwell of University of Utah.
Next year’s SIGGRAPH Asia will be held Nov. 2-5 in Kobe, Japan.
10Today’s home video offerings include Clarence: Vol. 1 - Mystery Pinata, Slugterra: Slug Fu Showdown and Transformers: Rescue Bots Vol. 6.
Any attempt to fully describe the range of beautiful works on display from six of Disney’s greatest modern-era artists, who just happen to be ladies, would fall tragically short in this brief review. The closest you can come is, in a word, “stunning.” With 20 pages dedicated to each artist (many full page or full spread), this is more a showcase of finished (non-Disneyrelated) work than a look at process, but the diversity of techniques and aesthetics displayed truly showcases each “lady’s” unique vision. Featured are visual development artists Lorelay Bove, Mingjue Helen Chen, Claire Keane, Lisa Keene, Brittney Lee and Victoria Ying — most of whom worked on recent hits like Frozen and Wreck-It Ralph. Their styles offer samplings of cut-out paper art, cubism, traditional painting and bold graphic novel-style illustration within this big ol’ box of eye candy. Readers get more information from small artist statements on each piece, and the book also includes their web information so you can learn more about your newfound favorites.
— Mercedes Milligan