The Art and Making of The Peanuts Movie

Animation Magazine - - Frame- By- Frame - By Jerry Sch­mitz [Ti­tan Books, $34.95]

This fall, Blue Sky’s painstak­ingly rev­er­ent treat­ment of Charles Schulz’s beloved comic-strip char­ac­ters over­came skep­tics to charm au­di­ences and crit­ics by blend­ing nos­tal­gic an­i­ma­tion in­spi­ra­tion, top-of-the-line CG and dogged de­ter­mi­na­tion. Now, in this in-depth vol­ume, go be­hind the scenes to ex­plore the Peanuts’ crew’s big-screen de­but. Char­lie Brown may be the ul­ti­mate un­der­dog, but the crack stu­dio team was root­ing for him all the way.

Jerry Sch­mitz’s ex­pose is packed with film-de­vel­op­ment art and orig­i­nal comic-strip ma­te­rial. Com­men­tary from a range of pro­duc­tion de­part­ments — in­clud­ing an­i­ma­tion, light­ing, ef­fects and mod­el­ing — il­lus­trates the tri­umph of trans­lat­ing Schulz’s sim­ple, iconic style (and that of the old-school TV spe­cials) into the lat­est in cin­ema graph­ics. Throw in in­sights from di­rec­tor Steve Martino and Fox An­i­ma­tion pres­i­dent Vanessa Mor­ri­son, and you get a time­less trea­sure.

‘ We want to feel what Arlo’s feel­ing, and I think his ap­pear­ance, his eyes, let you into what’s hap­pen­ing in­side him.’

— Peter Sohn, di­rec­tor, The Good Di­nosaur par­tic­u­lar nat­u­ral light in the area. Later, di­rec­tor Peter Sohn and his team also used ac­tual U.S. Ge­o­log­i­cal Sur­vey data of the north­west-

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