2016 List­ings

Animation Magazine - - Dvds -

San Fran­cisco, CA acade­m­yart.edu Phone: (800) 544-2787 Fax: (415) 628-6287 Email: ad­mis­sions@acade­m­yart.edu Lafayette, LA | Seat­tle, WA theaie.us Phone: LA: (337) 456-1848; WA: (206) 428-6350 Fax: LA: (337) 232-0790; WA: (206) 428-6354 Email: lafayette@aie.edu.au, seat­tle@aie.edu.au Bur­bank, CA, USA thean­i­ma­tionacademy.com Phone: (818) 848-6590 Email: thean­i­ma­tionacademy@ gmail.com Cer­tifi­cates of­fered: Char­ac­ter De­sign, Vis­ual Devel­op­ment, Sto­rySketch. Fast-track pro­grams avail­able for Cer­tifi­cate stu­dents (com­ple­tion in less than one year). Num­ber of an­i­ma­tion stu­dents: 75 Cost of pro­gram: $495 for first class, $395 to con­tinue Head of an­i­ma­tion & ad­mis­sions: Charles Zem­bil­las Time of year of­fered: Year-round, bi-monthly semesters Ap­pli­ca­tion dead­line: New stu­dents ac­cepted monthly Notes: The An­i­ma­tion Academy has been a leader in art ed­u­ca­tion for an­i­ma­tion since 1998. We’re lo­cated in the heart of cap­i­tal of the in­dus­try in Bur­bank, Cal­i­for­nia.

We fo­cus on de­vel­op­ing strong artis­tic fun­da­men­tals as they ap­ply to an­i­ma­tion es­pe­cially in the ar­eas of Char­ac­ter De­sign, Pro­duc­tion De­sign and In­tel­lec­tual Prop­erty Devel­op­ment. Many of our stu­dents have gone on to great cre­ative suc­cess and are at the top of the field.

We are cer­ti­fied by the CSATTF for vo­ca­tional train­ing with four unions in the En­ter­tain­ment In­dus­try.

Short term classes with in­ten­sive train­ing means you can progress rapidly with your art. Feel free to con­tact us and we’ll be happy to dis­cuss get­ting you to the next level of your cre­ative ex­cel­lence Sil­ver City, NM the­bak­shischool.com Phone: (575) 534-9291 Email: info@the­bak­shischool.com Provo, UT, USA an­i­ma­tion.byu.edu Phone: (801) 422-1825 Email: kel­ly_loosli@byu.edu De­grees of­fered: BFA in An­i­ma­tion Num­ber of an­i­ma­tion stu­dents: 90 Cost of pro­gram: $2,600-$5,200 per se­mes­ter Head of an­i­ma­tion & ad­mis­sions: Kelli Loosli Time of year of­fered: Semesters start­ing in Fall Ap­pli­ca­tion dead­line: April 1 Equip­ment avail­able: Three com­puter labs with work­sta­tion ma­chines and Cin­tiqs run­ning a full com­ple­ment of 2D and 3D soft­ware. Tra­di­tional An­i­ma­tion lab with light­ta­bles and pen­cil test sta­tions San Fran­cisco & Oak­land, CA cca.edu Phone: SF (415) 703-9500, Oak­land (510) 594-3600; (800) 447-1ART Email: ndahl@cca.edu Phone: (661) 255-1050 Fax: (661) 253-7710 Email: ad­mis­sions@calarts.edu De­grees/Cer­tifi­cates of­fered: BFA and Cer­tifi­cate in Char­ac­ter An­i­ma­tion; BFA, MFA, Cer­tifi­cate and Ad­vanced Cer­tifi­cate in Ex­per­i­men­tal An­i­ma­tion Num­ber of an­i­ma­tion stu­dents: Char­ac­ter - 165; Ex­per­i­men­tal - 86 Cost of pro­gram: 2015 tuition - $43,400 Head of an­i­ma­tion: Maija Bur­nett (Char­ac­ter), Mau­reen Fur­niss (Ex­per­i­men­tal) Head of ad­mis­sions: Molly Ryan Time of year of­fered: Septem­ber through May Ap­pli­ca­tion dead­line: Pre­ferred - De­cem­ber; Reg­u­lar - Jan­uary (see web­site) Equip­ment avail­able: Equip­ment Cage of­fers a range of film and dig­i­tal equip­ment, from un­der­wa­ter cam­era sys­tems to por­ta­ble dig­i­tal stop-mo­tion kits, al­low­ing stu­dents to shoot on the school’s pro­duc­tion stages, in front of a green-screen, at home or on lo­ca­tion. The Equip­ment Cage fea­tures dig­i­tal and film cam­eras, light­ing kits, mi­cro­phones, dig­i­tal sound recorders, stereo­scopic sys­tems and in­stal­la­tion equip­ment. School fa­cil­i­ties also in­clude 2D and 3D an­i­ma­tion com­puter labs, stop­mo­tion shoot­ing stages, sound record­ing and mix the­aters, a mul­ti­me­dia lab, in­stal­la­tion gallery space, pro­duc­tion sound stages and post-pro­duc­tion edit suites. Phone: (657) 278-3471 Email: cgrieb@fuller­ton.edu De­grees of­fered: BFA En­ter­tain­ment Art - An­i­ma­tion; BFA Il­lus­tra­tion; MA Il­lus­tra­tion; MFA Il­lus­tra­tion Num­ber of an­i­ma­tion stu­dents: About 560 Cost of pro­gram: $2,736 per se­mes­ter Head of an­i­ma­tion: Chuck Grieb Head of ad­mis­sions: Jes­sica Wagoner (Dir. of Ad­mis­sions) Time of year of­fered: Fall and Spring Ap­pli­ca­tion dead­line: Novem­ber 30 Equip­ment avail­able: Tra­di­tional and dig­i­tal stu­dios. En­ter­tain­ment Art/An­i­ma­tion and Il­lus­tra­tion makes use of three high end Mac Pro labs with 22” HD Cin­tiqs; a fourth Mac Pro lab (sans Cin­tiqs) is shared with Pho­tog­ra­phy. Avail­able in the labs is Adobe CC soft­ware (also avail­able to stu­dents for free to down­load for home use), Corel Painter, Toon Boom Sto­ry­board Pro, Au­todesk Maya, Au­todesk Mud­box, ZBrush, Nuke, Arnold, Shot­gun, etc. Eight pen­cil test sta­tions, large for­mat scan­ners, a sound record­ing space, and nu­mer­ous an­i­ma­tion draw­ing desks avail­able in the an­i­ma­tion labs. Tra­di­tional il­lus­tra­tion and draw­ing labs pro­vide draw­ing sta­tions, easels, etc. In ad­di­tion to free ac­cess to Adobe CC, CSUF stu­dents are all also pro­vided with a free sub­scrip­tion to Lynda.com. A set of lights, grip equip­ment, cam­era, and com­puter is avail­able for check out to sup­port Stop Mo­tion An­i­ma­tion projects. Notes: The Mis­sion of the En­ter­tain­ment Art/An­i­ma­tion

pro­gram is to pro­vide stu­dents with con­cep­tual un­der­stand­ing, tech­ni­cal skills, prac­ti­cal ex­pe­ri­ence, and op­por­tu­ni­ties to ex­plore the art of an­i­ma­tion; to be suc­cess­ful en­ter­tain­ers, com­mu­ni­ca­tors and sto­ry­tellers with a fo­cus on char­ac­ter an­i­ma­tion.”

Our alumni are work­ing in var­i­ous en­ter­tain­ment in­dus­tries. We have alum an­i­mat­ing at Elec­tronic Arts, work­ing for Pan­demic Stu­dios, Bliz­zard, Ac­tivi­sion, Ob­sid­ian En­ter­tain­ment, Sony Games, and var­i­ous other game stu­dios. We have or have had alum work­ing for DreamWorks Fea­ture An­i­ma­tion, Dis­ney Fea­ture An­i­ma­tion, Blue Sky, PIXAR, Para­mount An­i­ma­tion, Sony Pic­tures Image­works, Nick­elodeon, Film Ro­man, Car­toon Net­work, Dis­ney TV An­i­ma­tion, Lu­cas Films, etc.

We have a great re­la­tion­ship with Nick­elodeon, as ev­i­denced by the re­cent CSUF pitch con­test they spon­sored, the Nick­elodeon Mas­ter Class, San­jay and Craig art show, and on­go­ing projects we are de­vel­op­ing with the stu­dio. We have been cho­sen to par­tic­i­pate in DreamWorks DreamCrit ex­pe­ri­ence, have been se­lected by Sony Pic­ture Image­works to be a part of their IPAX pro­gram, and have worked di­rectly with Au­todesk (cre­ators of Maya soft­ware) in designing and im­ple­ment­ing 3D Dig­i­tal cur­ricu­lum. Northridge, CA, USA csun.edu Phone: (818) 677-2242 Email: rochelle.fis­cher@csun.edu De­grees of­fered: BA, BFA, MA, MFA Num­ber of an­i­ma­tion stu­dents: 120 Cost of pro­gram: $6,564 per year un­der­grad­u­ate tuition Head of an­i­ma­tion: Mark Far­quhar Time of year of­fered: Fall, Spring Ap­pli­ca­tion dead­line: Jan­uary 29, 2016 Equip­ment avail­able: Mac plat­form com­puter sta­tions with draw­ing tablets/Cin­tiqs in two ded­i­cated An­i­ma­tion com­puter labs Notes: We of­fer a com­pre­hen­sive foun­da­tion in 2D, 3D, VFX and Game an­i­ma­tion. Our cam­pus is lo­cated in a close prox­im­ity to the ma­jor LA stu­dios. Our Fac­ulty are all in­dus­try ex­pe­ri­enced. CSUN An­i­ma­tion con­cen­tra­tion also boasts two stu­dent clubs: An­i­ma­tion Stu­dents League of Northridge and our new Game An­i­ma­tion Club. Clubs are fac­ulty ad­vised, and stu­dent run. Through­out the year, our stu­dents par­tic­i­pate in in­dus­try events and are en­cour­aged to par­tic­i­pate in in­tern­ships be­fore grad­u­at­ing. North Van­cou­ver, BC, Canada grad­show.com Phone: (604) 983-7516 Email: an­i­ma­tion@capi­lanou.ca De­grees/Cer­tifi­cates of­fered: Two-year Di­ploma pro­grams in 2D An­i­ma­tion & Vis­ual Devel­op­ment; 3D An­i­ma­tion for Film and Games; Dig­i­tal Vis­ual Ef­fects Num­ber of an­i­ma­tion stu­dents: 25 per class, 160 to­tal Cost of pro­gram: Ap­prox. $25,000 - $28,000 CAD per year for in­ter­na­tional stu­dents; $14,000 - $18,000 CAD for do­mes­tic stu­dents Head of an­i­ma­tion: Don Perro (2D), Craig Sim­mons (3D), Adam Sale (VFX) Head of ad­mis­sions: Karen McCredie (Regis­trar) Time of year of­fered: Septem­ber to April Ap­pli­ca­tion dead­line: Jan­uary 31 (early ad­mis­sion) to April 5 Equip­ment avail­able: Each stu­dent is pro­vided with their own stu­dio space and work­sta­tion with 24/7 se­cure ac­cess. All work­sta­tions are equipped with a fast com­puter, the lat­est soft­ware spe­cific to their pro­gram and a 22” HD Wa­com Cin­tiq mon­i­tor. Cour­ses are de­liv­ered in the award-win­ning, 97,000 sq. ft. Bosa Cen­tre for Film and An­i­ma­tion, the largest film train­ing cen­ter in West­ern Canada, which also houses a 200-seat high def­i­ni­tion/3D theatre. Van­cou­ver, BC, Canada thecdm.ca Phone: (778) 370-1001 Fax: (778) 370-1020 Email: ad­mis­sions@thecdm.ca De­grees of­fered: Mas­ter of Dig­i­tal Me­dia Num­ber of an­i­ma­tion stu­dents: 55 Cost of pro­gram: $35,951.24 Head of an­i­ma­tion: Richard Smith Head of ad­mis­sions: Yasmeen Awadh Time of year of­fered: Septem­ber Ap­pli­ca­tion dead­line: Fe­bru­ary 15 Notes: Guided by top-level fac­ulty and in­dus­try men­tors, stu­dents work closely with clients and peers on team-based, in­dus­try sup­ported dig­i­tal me­dia projects. This ex­pe­ri­ence al­lows grad­u­ates the know-how and con­fi­dence to work at the highest level across all sec­tors as cre­ators, pro­duc­ers, in­no­va­tors or en­trepreneurs. Univer­site de Que­bec a Chicoutimi Mon­treal, QC, Canada cen­tre­nad.com Phone: (514) 288-3447 x 415 Fax: (514) 288-5799 Email: info@nad.com Or­ange, CA, USA chap­man.edu/dodge Phone: (714) 997-6885 Fax: (714) 997-6885 Email: dodgecol­lege@chap­man. edu De­grees of­fered: BFA in Dig­i­tal Arts Num­ber of an­i­ma­tion stu­dents: 110 Cost of pro­gram: $46,500 per year plus course fees Head of an­i­ma­tion: Bill Kroyer (Prof., Di­rec­tor, Dig­i­tal Arts Pro­gram) Head of ad­mis­sions: Lau­ren Kacura (Asst. Di­rec­tor of Ad­mis­sions) Time of year of­fered: Spring and Fall Ap­pli­ca­tion dead­line: Spring reg­u­lar ad­mis­sion: Oct. 15; Fall ad­mis­sion: Fresh­man Early Ac­tion (non-bind­ing): Nov. 1, Fresh­man Reg­u­lar Ad­mis­sion: Jan. 15, Trans­fer Reg­u­lar Ad­mis­sion: March 15 Equip­ment avail­able: An­i­ma­tion Lab fea­tures a 4K work­flow. Each of the 24 sta­tions has a tra­di­tional back­lit an­i­ma­tion disc with ACME pegs and ad­justable board, as well as a 22HD Cin­tiq tablet on ad­justable arm, us­able as a draw­ing board or mon­i­tor. The in­struc­tor has a Cin­tiq, soft­ware for do­ing in­ter­ac­tive “dailies” on stu­dent tests, a 2K pro­jec­tor for re­views. Stu­dents have 24/7 ac­cess (with on­line reser­va­tion ca­pa­bil­ity) for 10 in­di­vid­ual pri­vate study suites, each equipped with larger Cin­tiqs, dual mon­i­tors, stereo speak­ers for pre­mix­ing, flatbed scan­ners, and “down shooter” cam­era stands for 2D an­i­ma­tion tests. The Dig­i­tal Me­dia Arts Cen­ter (DMAC), opened in 2014, has a 4K pro­jec­tion 110seat the­ater, a VFX lab with dual mon­i­tors and 4K stereo­scopic work­flow, an in­sert stage for mo­tion cap­ture and green-screen work, and a North-lit art stu­dio with benches, sink, and model stand. In­dus­try stan­dard an­i­ma­tion soft­ware pack­ages, in­clud­ing Maya, 3DS Max, Toon Boom, Af­ter­Ef­fects, MARI, and Nuke among oth­ers. Notes: Dodge Col­lege con­sid­ers its in­dus­try con­nec­tions to be the most “cutting edge” ad­van­tage our stu­dents en­joy. Stu­dents have toured most ma­jor fa­cil­i­ties, in­clud­ing Pixar, Dis­ney, DreamWorks, ILM, Bliz­zard, Ac­tivi­sion, etc. Dodge Col­lege hosts the in­dus­try’s top ta­lent al­most weekly, fea­tur­ing lec­tures and pre­sen­ta­tions of un­re­leased ma­te­rial and per­sonal in­ter­ac­tion with the stu­dents. That list in­cludes Brad Bird, Andrew Stan­ton, John Musker, Ron Cle­ments, Glen Keane, An­dreas De­jas, Rob Minkoff, Dean De­Blois, Chris San­ders, Mark An­drews, Don Hahn, Randy Cook and Eric Gold­berg. We host an open house for prospec­tive stu­dents in the fall as well as host tours of our fa­cil­i­ties through­out the year Mon­dayFri­day. In our re­view process, we weigh the port­fo­lio ma­te­ri­als very heav­ily, but also eval­u­ate whether ap­pli­cants are a good fit for the over­all Univer­sity. We have a com­pre­hen­sive re­source of ad­mis­sion in­for­ma­tion on our web­site: www.chap­man.edu/ dodge/ap­ply/un­der­grad­u­ate/ dig­i­tal-arts.aspx Clem­son, SC, USA clem­son.edu/dpa Email: dpa@clem­son.edu De­grees of­fered: Mas­ter of Fine Arts in Dig­i­tal Pro­duc­tion Arts Num­ber of an­i­ma­tion stu­dents: 30 Cost of pro­gram: $17,600 Head of an­i­ma­tion & ad­mis­sions: Vic­tor Zor­dan Time of year of­fered: Fall Ap­pli­ca­tion dead­line: Jan­uary 15 Equip­ment avail­able: DPA screen­ing room houses a cinema grade Christie pro­jec­tor and com­put­ers. The mul­ti­pur­pose DPA stu­dio holds 21 high pow­ered dual-screen work­sta­tions, a 14 cam­era Vi­con mo­tion-cap­ture sys­tem, and a green-screen area. The DPA class­room and work­room holds ad­di­tional work­sta­tions and a col­lec­tion of Cin­tiq tablets. Also avail­able to DPA stu­dents are Wa­com tablets, Ocu­lus Devel­op­ment Kit and Leap sen­sors, pro­fes­sional DSLR cam­eras, cam­corders, and a large movie li­brary.See www. cs.clem­son.edu/vcad­min/dpa/ fa­cil­i­ties.html for more in­for­ma­tion. Notes: DPA is ex­cited to an­nounce the ex­pan­sion of its MFA pro­gram, to be housed in the Zucker Fam­ily Grad­u­ate Ed­u­ca­tion Cen­ter in Charleston, South Carolina. The fa­cil­ity, cur­rently un­der con­struc­tion near Clem­son Univer­sity’s Restora­tion In­sti­tute (CURI) cam­pus in the south end of the for­mer Naval Base, is sched­uled to be com­pleted in the spring of 2016, and to be­gin of­fer­ing DPA MFA pro­gram in fall of 2016. For more in­for­ma­tion, please vis­itwww. cs.clem­son.edu/vcad­min/dpa/ dpaincharleston.html.

Philadel­phia, PA uarts.edu Phone: (215) 717-6049, (800) 616-ARTS Email: ad­mis­sions@uarts.edu Los An­ge­les, CA anim.usc.edu | cinema.usc.edu Phone: (213) 821-4396 Fax: (213) 740-5869 Email: dsigis­mondi@cinema. usc.edu De­grees of­fered: BA An­i­ma­tion & Dig­i­tal Arts, MFA An­i­ma­tion & Dig­i­tal Arts, Mi­nor An­i­ma­tion & Dig­i­tal Arts, Mi­nor Science Visu­al­iza­tion, Mi­nor in Games & An­i­ma­tion (IMGD SCA), iMAP In­ter­di­vi­sional Me­dia Arts & Prac­tice PhD (in­ter­di­vi­sional) Num­ber of an­i­ma­tion stu­dents: 150 Cost of pro­gram: Un­der­grad­u­ate: $43,722 per year; Grad­u­ate $26,117* per year (*three year grad pro­gram) Head of an­i­ma­tion: Tom Sito (Chair) Head of ad­mis­sions: Shahla Rahimzadeh (Dir. of Ad­mis­sions) Time of year of­fered: Fall ad­mis­sion Ap­pli­ca­tion dead­line: Fresh­man (first year) ap­pli­cants - De­cem­ber 1; Grad­u­ate ap­pli­cants - Novem­ber 15, Trans­fer Ap­pli­cants - Fe­bru­ary 1 Equip­ment avail­able: HenchDADA ma­jors get 24/7, year­round ac­cess to fa­cil­i­ties and per­ma­nent cu­bi­cle space with HP work­sta­tions, Cin­tiq and Wa­com tablets for BA Seniors and MFA Ma­jors (cu­bi­cle for full three years). Fa­cil­i­ties for tra­di­tional an­i­ma­tion and well as stop-mo­tion stages.

Soft­ware: Au­todesk Suite -Maya, Mud­box, Mo­tion Builder, XSI, en­tire Adobe CS6 De­sign and Pro­duc­tion suite, TVPaint, Toon Boom An­i­ma­tion Pro, Nuke, GenArts Plug-ins, Blender, Hou­dini, Mari, Mas­sive, ZBrush, Vi­con Blade, Frame Forge PreViz Stu­dio, Ren­derMan, V-Ray, Unity, Inno Setup 5, CVSNT, Tor­toiseCVS, Un­real Devel­op­ment Kit, Mi­crosoft Of­fice, Mi­crosoft Sil­verlight, Mi­crosoft Vis­ual Stu­dio 2010, S3D, Screen Cap­ture. Oc­cu­lus VR.

Fa­cil­i­ties: The­aters & screen­ing rooms (9); pro­fes­sional grade sound mix­ing & mu­sic scor­ing stages (7); Foley stage; ADR – Au­to­matic Di­a­logue Re­place­ment stage; pro­fes­sional grade sound edit­ing suites (9); in­tro/ in­ter­me­di­ate/ad­vanced edit­ing labs (8); color cor­rec­tion sta­tions (4); film & tele­vi­sion stages (8); mo­tion-cap­ture stage; pro­duc­tion equip­ment cen­ter; sound equip­ment room; pro­duc­tion equip­ment cen­ter; use of one of the only pri­vately owned IMAX the­aters.

An­i­ma­tion stu­dios (4), state of the art mo­tion-cap­ture fa­cil­ity with Vi­con Blade soft­ware and in­ner sense cam­era sys­tem; 3 x Stereo­scopic the­aters and re­search lab; vir­tual real time stu­dio for com­posit­ing real or CG char­ac­ters into a real or dig­i­tally cre­ated set; new VR cour­ses us­ing Ocu­lus. Notes: USC School of Cin­e­matic Arts is Hol­ly­wood’s Orig­i­nal Home Room, the old­est film school in the world. USC has given cour­ses in an­i­ma­tion since 1933. But we pride our­selves on of­fer­ing the lat­est state of the art new tech­nolo­gies. An­i­ma­tion stu­dents not only have ac­cess to our top teach­ers and fa­cil­i­ties, but col­lab­o­ra­tions with the live ac­tion film cour­ses, the In­ter­ac­tive school, the Thorn­ton School of Mu­sic and the Kauf­man School of Dance. Van­cou­ver, BC, Canada va­narts.com Phone: (604) 682-2787 Fax: (604) 684-2789 Email: info@va­narts.com De­grees/Cer­tifi­cates of­fered: One-year diplo­mas and one­week sum­mer intensives: 2D/3D Char­ac­ter An­i­ma­tion, Game Art & De­sign, Vis­ual Ef­fects for Film & Tele­vi­sion (see web­site for com­plete list) Num­ber of an­i­ma­tion stu­dents: 40 Cost of pro­gram: Cana­di­ans: $25,750 CAD - $31,750 CAD; In­ter­na­tional: From $29,750 CAD - $35,750 CAD Head of an­i­ma­tion: Wayne Gil­bert Head of ad­mis­sions: Nancy Hu Time of year of­fered: March and

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