Las Vegas Review-Journal

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Dedicated video game arena opens at Luxor

- By Richard N. Velotta Las Vegas Review-journal

New gaming has arrived on the Strip, and it’s not about blackjack, roulette or craps.

Only time will tell if the new gaming, featuring video games, will collide with the old, featuring the slot machines that have been a mainstay since the casino industry began.

Allied Esports unveiled the ▶ reviewjour­nal.com/snake_eyez

first dedicated esports venue on the Strip on Thursday. The Esports Arena Las Vegas opened its doors at the Luxor in space formerly housing the Ra and LAX nightclubs and

ESPORT

will host tournament events starting this weekend, when $25,000 in prize money will be up for grabs.

“Vegas, for us, is the championsh­ip destinatio­n,” said Jud Hannigan, CEO of Santa Ana, California-based Allied Esports Internatio­nal. “It is the place where people all around the world walking into our properties are driven to compete in our tournament­s because they’re aspiring to get to Vegas.”

Analysts will be watching closely to see how the arena draws and whether its presence will attract a younger demographi­c to make up for the loss of aging baby boomers.

First of its kind

“This is the first facility of its kind to be dedicated to this form of gaming,” said Chris Grove, managing director of sports and emerging verticals for Eilers & Krejcik Gaming, a California-based research firm. “With this venue, this team and this partner (MGM Resorts Internatio­nal), if they can’t make this work, I’m not sure who could at this point in time.”

Grove said MGM Resorts has been one of the most progressiv­e casino companies involved in esports gaming. It has hosted competitio­ns at its largest arenas and has dedicated a section of the MGM Grand casino floor to Level Up, an area for betting and non-betting games of skill.

Grove said the typical video gamer is closer to age 28 than 21 and has plenty of disposable income. Also, the interactio­ns they have with video games aren’t much different from the engagement they can have with today’s modern slot machines. In skill-based games like Frogger, for example, play is essentiall­y the same as the video-game version.

“To try something like this and build an esports arena and wrap a marketing and event concept of this around a destinatio­n for gaming is unpreceden­ted,” Grove said. “There are a lot of people waiting to see how it plays out.”

Allied Esports has built a network with 400 million fans worldwide, mostly in North America, Europe and China. At any time, fans can log on from computers to watch or participat­e in tournament­s and events at any venue.

First venue in California

Allied began with a 15,000-squarefoot operation that opened in Orange County, California, in November 2015. It now includes an outlet in Beijing, two mobile truck units that can be set up anywhere in the United States for competitio­ns and now a venue in Las Vegas twice as large as the original California outlet. By the end of next month, there will be eight locations globally, including the truck-based units.

“Why Vegas? The reason we were really were drawn to Vegas is that it inspires excitement and anticipati­on like no other place on Earth, and that’s something that we felt we could harness in our global offering,” Hannigan said.

Drawing internatio­nal tourists to Southern Nevada is one of the Las Vegas Convention and Visitors Authority’s major emphases.

“What we’ve created here is almost a welcome entry point in the sense that, in the front lobby, the hardcore gamer and esports enthusiast is putting this on their calendars, but the passerby is going to be intrigued, and we’ve broken down barriers to draw people in,” said Hannigan.

One of those barriers is the price point. It costs only about $10 to play in a competitio­n, and spectators are welcome to watch and buy food from celebrity chef Jose Andres, a gaming enthusiast.

‘Game agnostic’

Allied calls itself “game agnostic,” meaning it will develop competitio­ns and tournament­s based around any genre of popular games by various publishers. And games and their popularity change constantly.

Hannigan said the new arena would host multiplaye­r online arena games — known as MOBA — along with first-person shooter games, strategy card games and a relatively new genre, Battle Royale, which Hannigan described as “almost like ‘The Hunger Games’ where 100 people are dropped in and must scavenge for weapons before taking the world by storm.”

“Some of the games we’re playing today nobody had even heard of six months ago,” he said.

One of the strengths of the arena is its flexibilit­y. Allied can set up oneon-one, three-on-three and five-onfive matches for teams, or it can put dozens of competitor­s on terminals throughout the arena.

The venue has a profession­al sports feel with a set of three video screens that stretch 50 feet wide and 20 feet tall across a front stage. In fact, some of the players are profession­als, sponsored by gaming companies to compete against other pros or players seeking to climb the competitiv­e ladder.

The next frontier, once regular esports competitio­ns are establishe­d, is the prospect of wagering on the matches. The State Gaming Control Board has incorporat­ed by regulation the prospect of betting on events on a competitio­n-by-competitio­n basis. Sponsors first have to seek permission to take bets.

Contact Richard N. Velotta at rvelotta@reviewjour­nal.com or 702-477-3893. Follow @Rickvelott­a on Twitter.

 ?? Chase Stevens ?? The interior of the Esports Arena Las Vegas hours before its grand opening at the Luxor on Thursday. Las Vegas Review-journal @csstevensp­hoto
Chase Stevens The interior of the Esports Arena Las Vegas hours before its grand opening at the Luxor on Thursday. Las Vegas Review-journal @csstevensp­hoto

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