Los Angeles Times

Abnormal funding setup put e-sports venture at risk

Azubu, cash starved and reliant on one source, was said to be near collapse in 2016.

- By Paresh Dave

Video games as a profession­al sport made no sense to Lars Windhorst, a European oil and agricultur­e investor, until a summer evening in Seoul. Before him lay an impressive sight: Thousands of kids in lawn chairs outdoors watching teams battle in the 2012 championsh­ip for “League of Legends.”

“It was exotic,” Windhorst recalled. “Huge energy and enthusiasm.”

Over the next four years, his firm Sapinda Group invested upward of $40 million in Azubu, a Sherman Oaks start-up developed to stream such e-sports matches online.

But in the last year, several employees resigned and the only other major investor clawed back funding, exposing long-simmering troubles inside Azubu.

Windhorst, 40, now admits he devoted insufficie­nt attention to Azubu, allowing features to launch months late and its recently departed chief executive to work from Canada. And Windhorst acknowledg­es his loans to Azubu were unusual by Silicon Valley standards.

Sapinda drip-fed funds — $1 million or so a month — in a tactic intended to accelerate the company’s march toward profitabil­ity. In effect, the strategy constraine­d budgeting, con-

fused unpaid vendors and frustrated employees with late paychecks, according to interviews with 10 people close to the company.

Azubu’s near collapse — as people described it last year — shows the risks of start-ups relying on nontraditi­onal sources for venture capital.

An “investor can be a real partner and help move the company along, but they have to have good decision frameworks to be able to do that ... and very often that comes with experience or being in a well-regarded VC firm,” said Jeff Burkland, whose San Francisco firm Burkland Associates provides financial services to start-ups.

The bumpy road hasn’t halted Windhorst, who’s outlasted failed companies, personal bankruptcy and a guilty plea to charges in 2009 that he embezzled money from one of his firms. With opulence, uncommon financing methods and apologetic charm, he continues to persuade people to back him.

In new Azubu CEO Mike McGarvey, Windhorst said he’s roped a software veteran who knows how to think big. He said Azubu has fresh cash — in a lump sum this time — from a European hedge fund. And in the coming days, Azubu plans to announce the acquisitio­n of Austrian rival Hitbox for tens of millions of dollars in cash, giving them as many as 20 million monthly viewers combined.

Windhorst calls e-sports “the fastest-growing media business today” and insists it can’t be ignored.

But e-sports business leaders can’t see Azubu competing with leading video game live-streaming services YouTube and Twitch. In Windhorst, they find an example of an unprepared financier treading too far in their nascent industry — and leaving an unpleasant mark.

“It’s important for the folks involved in e-sports ... to be authentic and deeply passionate,” said Steve Arhancet, co-owner of profession­al squad Team Liquid. “That’s critical for success, especially with as much nuance and idiosyncra­sy as there is in e-sports.”

Windhorst and his then-senior advisor Seok Ki Kim, an investment banking entreprene­ur, launched Azubu in 2012. Kim had big plans for the venture, telling executives at a swanky London hotel in 2013 that by buttressin­g Azubu with companies involved in video production and talent management, he would create an esports juggernaut based in South Korea. But within a year, funding ceased to all those but Azubu, which moved to Sherman Oaks to be near Hollywood.

Then-employees say Azubu survived for a single reason: Amazon.com Inc.’s acquisitio­n of Twitch for almost $1 billion came as Sapinda was recalibrat­ing. Windhorst saw a chance to cash in on a similar scale. Viewership at Azubu was growing, especially in Brazil, where Twitch hadn’t cultivated a following. Azubu executives also argued that Twitch’s and YouTube’s acceptance of other video genres provided an opening to focus on e-sports.

Azubu sought a foothold by paying hundreds of leagues, teams and players of varying popularity to exclusivel­y broadcast on its service. But fans griped about a buggy interface and the lack of a chat feature, which is a major draw on Twitch. Video stars found more attention and ad money on Twitch, which gets as many viewers in a day as Azubu gets in a month.

Azubu lost out to rivals last year when it could no longer afford the rights fee for “League of Legends” matches, which rose to nearly $3 million from $1 million in the past, according to people familiar with the matter.

Last summer, the company drew scorn from e-sports fans for delaying an eventual divestment in Esportsped­ia, a beloved online encycloped­ia chroniclin­g teams and matches that Azubu had done little to improve.

Internal attitudes toward the company took hits too. Employees who worked in Sherman Oaks felt collaborat­ion suffered when an office with cubicles replaced a smaller, open-floor-plan space. Website developmen­t felt rushed, yet deadlines were never met.

A former executive and former developer tied mismanagem­ent to heavy drinking in the office and rifts between executives about priorities. Developers in L.A. griped about orders to build unneeded “eye-candy” to impress Windhorst’s firm.

All the while, CEO Ian Sharpe, who started in 2013, mostly worked from Vancouver. Windhorst said he didn’t know about the arrangemen­t initially and expressed disappoint­ment with Sharpe’s refusal to move. People close to Sharpe, who worked at Atari and Electronic Arts, say Azubu’s discomfort­ing financial outlook left him wary about moving his family to California. Sharpe, who left the company last summer to start an e-sports video advertisin­g company with another former Azubu executive, declined to comment for this story.

Most start-ups receive investment cash through infrequent large deposits. They may start with $1 million, get tens of millions of dollars from venture capitalist­s 18 months later and take an even bigger chunk from deeper-pocketed funds a couple of years later.

Azubu saw nothing like this. It got tiny, monthly installmen­ts of debt that could be paid back with company stock. Sharpe demanded six months’ worth of advance funding so he could make long-term budgets but received recurring $1-million transfers days after bills came due for slightly more, multiple sources said.

Former workers said vendors such as technology providers found Azubu’s situation bizarre. The company often filed payments late and rarely paid the full balance, but never went into default.

Employees say they received delayed paychecks on occasion, and for a time were paid once a month in violation of state law requiring at least two paydays each month. Morale disintegra­ted as plans fizzled to award workers a promised 10% company stake.

Sharpe struggled to get Sapinda’s attention, said a former highrankin­g employee speaking on the condition of anonymity. The CEO once spent hours outside the investor’s London office, hoping to see a familiar face pass by.

Venture capitalist­s and mutual funds Sharpe pitched for cash rejected involvemen­t because of Sapinda’s monopoly over Azubu, people said. Activision Blizzard, Yahoo and Tencent talked to the company about an acquisitio­n but didn’t bite. Revenue, about $1 million a year from licensing deals and a tiny bit more from advertisin­g, barely covered two months of payroll, according to people familiar with the matter.

Any remaining internal enthusiasm evaporated last February. Two months earlier, the company announced closing a nearly $60million bond sale through Sapinda, providing more than enough for a major expansion of ad sales and video production.

But funding never materializ­ed as intended, and the misreprese­ntation sent employees fleeing.

Responding to inquiries in 2015, Sharpe noted a huge debt issuance was atypical for a tech start-up. He called it “very effective” nonetheles­s and described the investors as Windhorst’s friends.

Windhorst now admits only Sapinda purchased the bond. And he said he didn’t want to place all $60 million in the hands of an untrusted start-up team, pinning Azubu’s struggles on its leaders’ poor “execution.”

An earlier investor, Sallfort Privatbank of Switzerlan­d, pulled out last year and successful­ly demanded its $7.5 million back. A bank representa­tive didn’t comment.

Since McGarvey quietly arrived last May, he’s cut monthly expenses in half to about $1.2 million. He downsized Azubu to 50 employees from 75, ended contracts with dozens of less-popular streamers and called for using Hitbox’s technology.

Soon, Azubu plans to relocate within Los Angeles and unveil a moneymakin­g plan that includes advertisin­g as one of several components. Through additional acquisitio­ns and vertical integratio­n, McGarvey expects Azubu to become a formidable alternativ­e to Twitch and YouTube for gamers.

“There was some dysfunctio­nal things that happened in the past,” he said. “But there wasn’t clarity in what the business was. There’s no longer a disconnect. There’s full alignment from Sapinda to me and my team.”

Burkland, the start-up finance expert unaffiliat­ed with Azubu, said the strange financing arrangemen­t has plausible explanatio­ns. Sapinda could have been short on cash, too distracted by its two dozen bigger investment­s or simply forcing people to scramble in hopes of bringing out the best in them. Whatever the cause, Sapinda issues consumed unreasonab­le attention of the previous regime.

Windhorst equivocate­d when asked whether he regrets holding back big checks.

“Maybe it would have been better, maybe it wouldn’t have been,” he said. “We have a portfolio of a few billion dollars of deployed capital, and this was a start-up. We’re not a venture capitalist. This was a not normal investment.”

 ?? Mike Pont Getty Images for AWXII ?? AZUBU HAS fresh cash — in a lump sum this time — from a European hedge fund. It plans to soon announce the purchase of rival Hitbox. Above, in New York during Advertisin­g Week in 2015.
Mike Pont Getty Images for AWXII AZUBU HAS fresh cash — in a lump sum this time — from a European hedge fund. It plans to soon announce the purchase of rival Hitbox. Above, in New York during Advertisin­g Week in 2015.

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