Save game, fish
I have read the two pieces that Andy Kelly has written about The Forest and would like to add some comments about my experience of the game after playing it for over 130 hours.
I relish the way the forest has been rendered. It feels alive, it feels real, it makes the game totally immersive. I love the way a spider may be under a rock when you lift it and the spider will crawl away. Lizards crawl up trees to bask in the sun only when the sun is shining on the tree. You cut trees down and new plants start to grow.
I play in stealth mode. Encounters with the natives, if not fatal, are futile. I built a base around the fuselage of the wrecked plane at first and could kill the natives easily through the side doors; hell they just volunteered. I must have killed over 100 this way.
Everything is OK until you have been captured and killed and then the inventory stops working as well. After loading a save game, fish, miniature drinks, rocks and sometimes other stuff stop appearing in your inventory, limiting crafting options. Still, the game is playable and enjoyable as everything you have finished building is still there.
I recommend this game to anyone who wants a different experience of an open-world survival game.
Jane, we cannot doubt your devotion to The Forest— 130 hours is enough time to build a forest settlement and fend off armed residents in real life. It’s made a strong start and we’ll certainly revisit it as the devs flesh out the feature-set a bit.
If you like trees, you’ll love The Forest.