Finally released in 2007 after years of vaporware accusations as part of Valve’s celebrated Orange
Box, TeamFortress2 is memorable for several reasons. Firstly, it’s a well-tuned, creative multiplayer shooter, its classes wicked respins of ’60s spy and action movie archetypes. Secondly, it is a high watermark for nihilistic (yet misogynistic) humor in videogames. Thirdly, its cartoon style tacks hard against the games industry’s perennial fixation with gloomy photorealistic settings. There is no grit, clutter, or excess shadow in TF2’ s hectic cartoon-style world. And fourthly, it would enjoy enormous longevity, thanks to a barrage of updates and the decision to go free-to-play in 2011. Its greatest descendant is probably Overwatch.