Sample play calls and what they mean.
IN THE START
Double tack: Two successive tacks Wind shot: Head-to-wind breeze check Head-to-wind: Hold bow into the wind Accelerate: Trim sails, speed build Hook: Setup with bow underneath an opponent’s leeward quarter
ON THE UPWIND LEG
Tack: Full-speed maneuver Drop tack: Pre-determined bear-away angle; immediately followed by a tack Dip: Passing behind a competitor Leebow: Tacking into a controlling position ahead and to leeward of a component
Jibe: Angle-to-angle jibe Blow-through jibe: Hold the weather sheet longer before release, allowing sail to lay against the headsail. Useful in strong winds. Up and behind: Sail a brief high course to pass behind another competitor in order to switch relative positions.
Soak: Sail artificially lower. VMG mode: Sail optimal course and speed to the mark. Heat mode: Sail a slightly higher downwind angle to build speed. Footing mode: Sail a slightly lower course for tactical or performance reasons. Pointing mode: Sail a slightly higher course: to be used for tactical or personal. Depower: Adjust rig and sails to depower the sail plan in order to maintain efficient speed and height. Power up: Adjust rig and sails to accept a more powerful sail shape.
AROUND THE CORNERS
Bear- away set: Standard rounding; spinnaker hoist and best exit angle Jibe set: Weather mark move where spinnaker is hoisted while on starboard Mexican: Jibing and dropping the sail at the leeward mark after laying it in the foresail keeps it in the boat. Windward drop: Pulling the spinnaker down into the boat (make sure guy is free to run) Leeward drop: Standard spinnaker down behind the mainsail Left- hand turn ( gate): Round left- hand
mark (looking downwind) Right-hand turn (gate): Round right-hand mark (looking downwind) Apex turn: In-tight, out-wide mark exit