NFL to halt use of some hel­mets

The Maui News - - SPORTS -

NEW YORK (AP) — The NFL for the first time is pro­hibit­ing cer­tain hel­mets from be­ing worn by play­ers.

In no­ti­fy­ing the 32 teams Mon­day, the league has sought to have play­ers stop us­ing 10 hel­met va­ri­eties. Some, par­tic­u­larly those man­u­fac­tured by Rawl­ings, no longer are be­ing made and don’t have sup­port from the com­pany. Oth­ers were found to be in­fe­rior to many of the 34 hel­mets the NFL and the play­ers’ union ex­am­ined.

Pre­vi­ously, NFL play­ers could choose any hel­met as long as it passed cer­ti­fi­ca­tion stan­dards. Six of the sub­stan­dard hel­mets are pro­hib­ited im­me­di­ately, while the other four may be worn by play­ers who used them in 2017 but not by new play­ers.

The 10 hel­mets are Rawl­ings’ Im­pulse and Im­pulse+, Quan­tum and Tachyon; SG Var­sity and SG 2.0; Schutt Vengeance Z10 (model 204100), Air XP (model 789002) and Air XP Pro (model 789102); and Rid­dell VSR-4 (model R41133). About 200 play­ers used those hel­mets last sea­son.

“Over the last few years we’ve seen some dy­namic changes in the hel­met in­dus­try, both from new in­no­va­tors as well as new hel­mets and models from in­cum­bent com­pa­nies,” said Jeff Miller, the NFL’s se­nior vice pres­i­dent of health and safety pol­icy.

“There are a num­ber of hel­mets for play­ers to move to, from those that rank poorly in per­form­ing to the ones in the higher rank­ing.

“The pur­pose of the con­tin­u­a­tion to rank hel­mets and the joint de­ci­sion with the play­ers’ as­so­ci­a­tion to pro­hibit is to in­crease that move­ment into bet­ter per­form­ing hel­mets.”

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