An ad­ven­ture in­volv­ing a boy and his dog be­comes en­gross­ing

The Washington Post Sunday - - TECHNOLOGY & INNOVATION - — Hay­ley Tsukayama

Fetch starts as the sim­ple story of a boy and his dog. But it quickly changes into a puz­zle­filled ad­ven­ture that puts you on a quest to re­unite them and gives you a chance to ex­plore the game’s some­what dystopian set­ting.

Not that this game is dark — if any­thing, it feels like play­ing through a Pixar movie, thanks to its car­toon aes­thetic and whim­si­cal touches.

Play­ers can tap on screens, ar­cade cab­i­nets, fliers and other things around you to get in­for­ma­tion about where to go and what to do.

The full game costs money to un­lock, but you get a pretty good taste of the game be­fore you buy.

If you can keep your­self from get­ting too im­mersed in the story, you can play free — but it is a lit­tle hard to keep your heart­strings from feel­ing a pull.

Free to down­load, for iOS and An­droid; $5 to un­lock the full game.

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