Fre sh Ti­tan­fall 2 det ails dr op

XBox: The Official Magazine (US) - - DASHBOARD -

Lead writer out­lines “grounded, dirty” story

What could be bet­ter than strap­ping into a 21-foot-tall Ti­tan? Do­ing so in a sin­gle­player cam­paign...

Ti­tan­fall’s servers might be gath­er­ing rust th­ese days, but Respawn En­ter­tain­ment’s sci-fi shooter has left its mark on Xbox One his­tory. Bun­dled with the ma­chine as a con­sole ex­clu­sive, it helped kick­start the Xbox One’s sales fig­ures – and the mar­riage ap­par­ently didn’t do Respawn’s cof­fers much harm ei­ther. With over ten mil­lion unique users hav­ing strapped them­selves into a Ti­tan since March 2014, the Cal­i­for­nian stu­dio now has the fi­nan­cial heft to do the things with Ti­tan­fall 2 that, as a start-up, it sim­ply couldn’t do with the orig­i­nal.

That in­cludes – yes! – a sin­gle­player cam­paign. Speak­ing to Forbes, Ti­tan­fall 2’ s lead writer Jesse Stern (whose writ­ing cred­its in­clude Call of Duty: Mod­ern Warfare and Bat­tle­field 4) ex­plains that the up­com­ing se­quel – which is due by the end of March 2017 – will take us to a world where sci­ence and magic in­ter­min­gle, with a tone Stern de­scribes as “grounded, dirty, hu­man and real.”

Go­ing into more de­tail on Ti­tan­fall 2’ s cen­tral themes, Stern likens the plot to a retelling of the Amer­i­can Rev­o­lu­tion and Civil War – but in space. “We imag­ined the next gen­er­a­tion of im­mi­grants

// It takes us to a world where sci­ence and magic

in­ter­min­gle//

mov­ing out to the new fron­tier of an in­hab­it­able planet,” says Stern. “Rather than tak­ing a tra­di­tional sci-fi ap­proach to that, we wanted to look at how that would hap­pen prac­ti­cally, what the ships would look like and, with ma­chines that were de­signed for ex­ca­va­tion and con­struc­tion, de­mo­li­tion and work­ing the land, what hap­pens when they are turned into in­stru­ments of war.”

Stern also re­vealed that there’s a Ti­tan­fall spin-off TV se­ries in the works, if you’re into that kind of thing. It’s been worked on in con­junc­tion with Cana­dian out­fit Lion­s­gate Tele­vi­sion, whose cur­rent pro­duc­tions in­clude Or­ange Is The New Black and past ones Mad Men and Anger Man­age­ment. The next 12 months are look­ing to be a busy ones for EA, with Mass Ef­fect: An­dromeda and a new, un­ti­tled Bat­tle­field on the hori­zon.

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