Ach nein! Der Zweite Weltkrieg Shooter ist zurück!
“Duck AND cover, soldier. Not ‘duck in road where enemy can easily shoot you’.”
F/ or first-person shooter fans at least, the Second World War used to be the perfect place to be. Call of Duty, Medal of Honor and a ton of imitators once competed for the console WWII crown. Then a little game called Modern Warfare dragged us kicking and screaming into the 21st century, revolutionizing console multiplayer and killing off a once overstuffed genre in the process. World War II was officially over. And not in a good way.
But the genre might be having a comeback, now Bulkhead Interactive has successfully funded Battalion 1944, a multiplayer-only FPS for WWIIshooter fans, old and new. “This game is being made by designers who have grown up spending their days playing Medal of Honor and Call of
/ Duty 2,” says Joe Brammer, producer at Bulkhead Interactive. “We know what it was like to be a kid playing those games, we know what it means to care about first-person shooters, and we know what it means to feel disappointed by the state of the genre, particularly on consoles. We think it needs a revitalization.”
Far from mere fan service, the developers are ensuring Battalion has the production values and standards of a modern FPS. Real-world locations have been heavily researched, many turning out to be an FPS level designer’s dream. As Brammer explains of the streets of Carentan, “It’s totally positioned to be a place that’s very difficult to take over, that’s why the Germans set up there in the first place!” So a perfect FPS map, tailormade. Thanks, Germans!
Naturally, a huge drawback to setting a realistic shooter during WWII is you’re stuck with outdated weapons. Compared to the power of Destiny’s Gjallarhorn or Battlefront’s