We want to bring the clas­sic-style shooter back to the fore­front//

XBox: The Official Magazine (US) - - PREVIEW - What was the process of de­sign­ing weapons, and how did you de­cide what

maps, hun­dreds of ve­hi­cles, monetization, as well as crazy over­pow­ered kill­streaks and un­locks, while Bat­tal­ion 1944 aims to keep things fo­cused, just like the clas­sics, but for the mod­ern gen­er­a­tion. We want to bring the clas­sic­style shooter back to the fore­front. No gun un­locks, no ‘ex­o­suits’... Just you and your skill as a player. re­flect that. For ex­am­ple, in Call of Duty 2 the bolt ac­tion un-scoped Kar98 had clear iron sights, mak­ing it a great weapon to use for pre­cise aim at mul­ti­ple ranges, but the un-scoped Lee En­field had a phys­i­cal loop on its iron sight, mak­ing it trick­ier to pre­cisely pick out your tar­gets – but the trade-off was you had a ten-bul­let clip. We’re look­ing to bal­ance our weapons in a sim­i­lar fash­ion while still re­tain­ing au­then­tic­ity through our weapons’ sounds and an­i­ma­tions.

Newspapers in English

Newspapers from USA

© PressReader. All rights reserved.