LOOK WHO’S TOLKIEN

We grill Mono­lith on its Scorpio am­bi­tions

XBox: The Official Magazine (US) - - MIDDLE-EARTH: SHADOW OF WAR -

Mono­lith has a long his­tory with the Xbox brand, as well a rep­u­ta­tion for tech­ni­cal ex­per­tize. With that in mind, we quiz de Plater on the stu­dio’s plans for a souped-up Scorpio ver­sion of the game, and his re­sponse is a lit­tle coy: “We have our own en­gine and we have our en­gine team, and they ab­so­lutely love mak­ing the game this fan­tas­tic. They love tak­ing ad­van­tage of ev­ery bit of tech­ni­cal op­por­tu­nity and power they pos­si­bly can.” For­tu­nately, when we put a sim­i­lar ques­tion to Mono­lith’s stu­dio head, Kevin Stephens, he’s less re­served in his re­sponse. “Ab­so­lutely. I mean, fac­tu­ally, I think it’ll be true what Mi­crosoft says. I think it’ll be the best con­sole you can buy. I think it’ll be su­per-pow­er­ful. We’re su­per-ex­cited to be on Scorpio. HDR is awe­some. 4K is awe­some,” Stephens en­thuses. “Mi­crosoft’s right down the street,” he con­tin­ues, re­fer­ring to the fact that both com­pa­nies have their head­quar­ters in Seattle. “So we work re­ally closely with Mi­crosoft. We love Mi­crosoft. It’s a great plat­form. I mean, we love Sony too. Don’t get me wrong. But Sony’s not right down the street. We’ve got Mi­crosoft right there. We’re huge fans of them, and the plat­forms that they make. We’re go­ing to make the best ex­pe­ri­ence on all plat­forms. But be­cause Scorpio is go­ing to be the best plat­form when it launches, it’s go­ing to be a great ex­pe­ri­ence.”

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