Re­mem­ber to look up Half-Life 2

XBox: The Official Magazine (US) - - REVIEW -

It all started out in­no­cently enough, shoot­ing at bad guys in Half-Life2, but be­fore we knew it we were be­ing drawn to­wards the ceil­ing, lev­i­tat­ing to­wards the maw of a mur­der­ous meat-sack made of teeth. The sec­ond time we man­aged to break free, only to be en­snared by an­other. There was no third time— from then on we scoped out the ceil­ing of ev­ery room, and con­tinue to do so in ev­ery FPS we play.

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