City 17 (Half-Life 2)
City 17 never seems to lose its lustre. Valve may never give us the agency to wander its streets freely in Half-Life 2, but that only helps build its mystery and establish its legend. Even now, many years after its release on Xbox, its atmospheric blend of surveillance state oppression and East European architecture makes it absolutely unforgettable. Gordon Freeman might have his work cut out for him—trying to save the world and all that good stuff—but it’s hard to resist the temptation to just stand still and take it all in from time to time. Would we want to go here on a holiday? Not particularly, no; but then the OXM team prefers to stay in a dark room with an Xbox One X.