Columbia (BioShock In­fi­nite)

XBox: The Official Magazine (US) - - EXTRA -

Fol­low­ing BioShock and the in­cred­i­ble un­der­wa­ter city of Rap­ture was never go­ing to be an easy task for de­vel­oper Ir­ra­tional Games, and still the team man­aged to sur­pass just about all ex­pec­ta­tions. BioShock In­fi­nite in­tro­duced us to Columbia circa 1912, a steam­punk city sus­pended above the clouds. It was im­me­di­ately im­pres­sive; an ex­tra­or­di­nary visual de­light, thanks largely to the evoca­tive color pal­ette and the epic at­ten­tion to de­tail that was im­ple­mented in its de­sign. It was also awe­some to ex­plore thanks to its unique con­struc­tion, with the en­tirety of the city split be­tween var­i­ous mov­ing pieces held up by gi­ant bal­loons and blimps—it en­sured that ev­ery fire­fight set across the con­nec­tive sky­lines felt dar­ing and orig­i­nal. Full of his­tory, ooz­ing with per­son­al­ity, and hid­ing a sin­is­ter shadow be­hind its light, Columbia is clearly one of the most fully re­al­ized cities to ever come to Xbox.

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