beyond good & evil 2
This is going to sound odd, right, but Joseph GordonLevitt wants your help making an interactive space opera. Like Beyond Good & Evil wasn’t already eccentric enough, set in a sci-fi world of anthropomorphic animals and alien conspiracies, now it has a Hollywood A-lister and his creative collaboration platform tangled up in the bizarreness.
The platform in question is called Hitrecord, and posts ‘creative challenges’ like specific requests for artwork, taking submissions from anyone who fancies the challenge. Artists whose work features in the final game will be paid; those who don’t make the cut aren’t. That generated a bit of a backlash after it was announced at Ubisoft’s E3 conference from industry voices opposed to ‘on spec’ work. They see it as an effort to keep production costs down, but Ubisoft Montpellier and Hitrecord insist it’s about collaboration.
Let’s not let that overshadow what was surely one of the conference’s most brave and wondrous titles, though. The world of Beyond Good & Evil 2 captures the imagination in ways that, with all the will in the world, the next raft of open-world zombie games simply cannot. Pitching itself as a space opera with action divided between third-person action-ing and exploration by spacecraft, it shares the world and some characters with the critically beloved original, but it’s light years ahead in all other aspects.
Improving combat was obviously a point of focus for the Ubi Montpellier team. The fights we’ve seen so far are defined by Bo staff attacks, melding eastern martial arts with Wachowski acrobatics. There’s an RPG-like progression system governing combat alongside many other aspects though. You begin the game at the lowest rung of the social ladder in a narrative sense, and there’ll be plenty of working your way up the systemic ladder too.
Billed as a solo or co-op adventure in a shared world, BG&E2’s looking as ambitious as it is vague. The world itself already looks medium-enriching, but we’re still curious about how everything will knit together. Here’s hoping for more at Gamescom.
left Jade returns! Actually this is a prequel, so… Jade, um, was here all along?