disc Slot: samuel brayley
They make the games we love, but what do they play for fun? We ask developers to pick their faves from Xbox history. This month:
Alan Wake  on Xbox 360 was one of the first games to prove the power of videogames as a medium for compelling and dramatic story to me. I remember buying the novel for my grandmother, as she’s really into reading thrillers and horrors, but has never played a videogame. She loved the story as much as I did! IDARB  is one of craziest sport titles I’ve played—wacky characters as well as solid gameplay and controls. The song creation feature is a favorite of mine: Me and my friend had loads of fun beating teams online, which forced them to listen to the ridiculous song we made. One of my all-time favorites is Gears Of War . We spent four hours just on wave 50 due to multiple failures. We completely surprised ourselves with the depth of strategy we came up with! Despite growing up alongside multiple Tekken instalments, Tekken 6  was the first one I sank a ton of hours into. Thanks to all that time spent, the release of Tekken 7 has allowed me to reconnect with old friends—as well as new ones, mostly thanks to the organizers of great FGC (fighting game community) clubs like East London Fighters. However, the crown for my fondest Xbox experience has to go to the original Left 4 Dead  on Xbox 360. It had an amazing atmosphere, and the versus promoted a fantastically pure strategy. I found the best teams were the ones who didn’t need to talk at all—the UI did a fantastic job at signposting important moments, even in high-pressure situations!
Samuel Brayley Designer and QA Lead, Roll7 Samuel has worked on the OlliOlli games, as well as Not A Hero and Laser League as part of Roll7. He’s a self-proclaimed Xbox enthusiast who experienced most of his best modern gaming moments in front of an Xbox One or 360.