XBox: The Official Magazine (US) - - INSIDER -

Chris Burke It’s great to see the game get­ting the wind back in its sails af­ter it felt like it was in the dol­drums. The po­ten­tial was there, but when its seas felt a bit life­less or player en­coun­ters un­for­giv­ing, it’s been hard to stay on board. Bring me that hori­zon, Rare! War­ren Brown This new con­tent has got ol’ White Shark Woz’s at­ten­tion and he may well come out of pi­rate re­tire­ment. Sounds like I’ll have to learn to work more co-op­er­a­tively, so no more one-man sloop at­tacks on galleons. Fetch me my peg leg, I’ve got ske­lies to kill! Daniella Lu­cas Cursed Sails has given me a rea­son to jump back into the life of a pi­rate. While I love

SeaOfThieves, like many I drifted away, find­ing the time to play, with so many other ser­vice-based games out there, hard. I’ll keep dip­ping in for ex­pan­sions.

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