Coun­try roads

Why the US state of West Vir­ginia is the per­fect set­ting for Fall­out 76

XBox: The Official Magazine (US) - - FALLOUT 76 -

The Green­brier bunker’s ex­is­tence is just one of the rea­sons Bethesda chose to set Fall­out 76 in West Vir­ginia. Where New Ve­gas rev­elled in its de­serty, Mad Max- style set­ting, for Fall­out 76 the mas­sive ex­panse of un­spoiled and at­mo­spheric back­wa­ter to be found out here makes for an en­tic­ing game set­ting, a misty, moun­tain­ous and foresty en­vi­ron­ment ripe for ex­plo­ration. But there is also a wealth of se­cre­tive Cold War his­tory round these parts – enough to make any con­spir­acy the­o­rist drool from both sides of their mouths. The area is home to the United States Na­tional Ra­dio Quiet Zone, a 13,000 sq mile re­gion where ra­dio and phone trans­mis­sions are re­stricted, be­cause this is from where they are scan­ning for alien life… so we’d imag­ine that, as in the pre­vi­ous Fall­out games, there will be some alien stuff to be found. Ad­di­tion­ally the lo­cal leg­ends of the West Vir­ginia wilds, such as Moth­man, are go­ing to crop up as mu­tated beasts in Fall­out 76’ s world too.

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