3D World

Spotlight on our contributo­rs

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Ongushi Piyavachar­a Arunotai Ongushi works in the advertisin­g industry as a graphic designer, but in his spare time he shares tutorials online and expresses himself through his CG artwork. On page 32 the artist shares his unique workflow and the story behind his latest personal work. www.ongushi.com Titouan Olive Titouan is a freelance 3D artist working as a lead character artist on animated films and video games. Turn to page 60 to follow Titouan’s step-by-step tutorial to modelling accurate creases and folds on clothes using ZBrush. www.digitalia3­d.teria.fr Alexis Anderson Freelance artist Alexis creates 2D and 3D art and also has a passion for graffiti art that has inspired his modelling for this issue’s Q&A. On page 38 Alexis shares his advice for achieving the look of modelling clay in your sculpts – including adding in those thumbprint­s! www.laedokrt.blogspot.co.uk Riyahd Cassiem Riyahd is a freelance digital artist creating VFX, matte paintings, motion graphics, 3D illustrati­on and concept art. He uses a mixture of 2D and 3D techniques to create concepts that visualise ideas. On page 72 Riyahd shares his mech modelling tips and techniques. riyahdart.blogspot.co.uk

July 2014 Markus Vogt Markus is a German freelance digital artist who loves science fiction and dark art. Over his career he has created book covers and poster art focusing on his love of epic spacecraft and new worlds. We catch up with the artist on page 48. www.markusvogt.eu Cody Burke Cody is a multimedia generalist currently employed by the LightWave 3D Group as video editorial lead. This issue, on page 77, Cody shares his advice for creating unique animated logos and text using flocking and instancing in Cinema 4D. www.bit.ly/183-Cody

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