3D World

studio pro file

Having created the best animated commercial of the last decade, Nexus Production­s hasn’t rested on its laurels…

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Nexus Production­s and Honda Grrr

N exus has created clever, catchy animation since 1998, and it doesn’t get more memorable than its 2004 Honda Grrr spot. You remember it. The commercial featuring a bunch of noisy, dirty diesel engines hovering along a crayon colourful countrysid­e, each being blown up by rainbows, flying fish or white bunnies, with a whistling soundtrack professing, ‘Hate something, change something, make something better.’ After a string of industry gongs it won Adweek’s Commercial of the Decade. “I worked on my first job as a Nexus freelance animator ten years ago on Honda Grrr,” recalls animator Mark Davies. “I don’t know if anyone was expecting the commercial to be as sensationa­l as it became – it was just a fun summer of animating angry bunnies.”

Mark needn’t be that surprised. Behind a friendly exterior, the team at Nexus revel in their clear ambition. Casting their net over TV animated ads, music videos for bands as diverse as Slayer and Franz Ferdinand, feature film trailers and short films, they create animation that you just can’t shake off. “Our aim is to make talked about work that hides the challenges behind the beauty of the characters and images,” says studio head of production Julia Parfitt. “We all try to work on projects that create a buzz and are ultimately talked about,” she adds. The core team of seven, housed in their London, Shoreditch headquarte­rs, are clearly singing from the same hymn sheet.

Trust and respect

Before the awards, half the job was convincing clients that the Nexus approach had a future worth investing in. “In the early days we were educating the clients as to how animation was produced and encouragin­g them to take a leap of faith in our abilities,” Julia says. “We consistent­ly delivered high- end work and gained respect for that, ensuring that adult- orientated animation was something that people took seriously.”

Animation is no longer a long shot. Whether handcrafte­d, photoreal VFX, stop-frame animation, or interactiv­e real-time installati­on projection­s, there are loads of studios making awardwinni­ng content today.

“Creatively there is more interest and developmen­t on the interactiv­e side of our business,” says Julia. The industry wants content and ideas across all platforms and the challenge is finding unique but integrated approaches to all our projects.” Nexus has got this covered with its division Nexus Interactiv­e Arts that works on digital, web- based projects.

The future is photoreali­sm

Sixteen years in and the Nexus team has no ready prophesies about the next big industry trend. They do know where they’re taking their creativity though. “We’re interested in developing the look of our work more into the photoreali­sm/hyperreali­sm area,” says Julia. “We want to continue developmen­t of our 2D pipeline from a technical level, working on production integratio­n across various platforms – we are even developing an interactiv­e storybook.”

With space to house 110 souls in its London studio, Nexus is always looking for a bright animator, a talented scriptwrit­er, or a deft coder. You don’t need to be told that things are competitiv­e out there, so come prepared, suggests Julia, “You have to set yourself apart and create a unique voice. In production we need staff that are flexible and brave. In the studio we look for talent first and foremost, creativity and personalit­y.”

Internship­s are one way you can get into Nexus, “eating, breathing and sleeping animation,” is another according to Mark. “Some of the student work out there is exceptiona­l and everyone beginning on this journey now should look at what schools like Supinfocom are achieving and aim to do better,” he says. After all, making something better is the name of game. For more details on Nexus’s work visit www.nexusprodu­ctions.com

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 ??  ?? With a passion for fostering unique voices, Nexus develop original content for TV, film and digital media
With a passion for fostering unique voices, Nexus develop original content for TV, film and digital media
 ??  ?? Mark Davies CG supervisor Mark moved from Toronto to London in 2003, where he’s worked at Realise Studios, the Jim Henson Creature Shop, Blue-Zoo,
and finally Nexus. nexusprodu­ctions.com
Mark Davies CG supervisor Mark moved from Toronto to London in 2003, where he’s worked at Realise Studios, the Jim Henson Creature Shop, Blue-Zoo, and finally Nexus. nexusprodu­ctions.com
 ?? Julia Parfit ?? Julia is head of production and one of the EPs of Nexus where she has contribute­d to many high-profile
campaigns and award-winning work. nexusprodu­ctions.com
Julia Parfit Julia is head of production and one of the EPs of Nexus where she has contribute­d to many high-profile campaigns and award-winning work. nexusprodu­ctions.com
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