3D World

Improve your figure sculpting

Jeen Lih Lun offers an overview of how to create a realistic figure full of movement

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Jeen Lih Lun Jeen has worked in video games for over seven years and is a senior artist at Ninja Theory in the UK. Her latest title was Disney Infinity 3.0 where she modelled Anakin, Obi Wan, Sabine and other characters. www.jeenlihlun.com

The title of this image is Lady in the Wind. I enjoyed every step when creating it, especially sculpting the torso and making the hair for this image. I set myself a four-week window for this project, but unfortunat­ely I didn’t have a lot of time left for detailing the fingers, feet and the face because I spent far too much time on the torso and experiment­ing with the hair.

For the body, I start with low subdivisio­n to get the proportion­s and general landmarks right. When I am comfortabl­e with the form, I increase the subdivisio­n for adding details and subtleness. I use a lot of reference images and anatomy books to help me when I sculpt the body and I would recommend you do the same when working on a project like this. Two anatomy books that I recommend are Artistic Anatomy by Paul Richer and Atlas of Human Anatomy for the Artist by Stephen Rogers Peck. ( I also took an anatomy course by Scott Eaton, which helped me a great deal to understand the complicate­d human body). For reference when working on the face, I looked at Mastering Portraitur­e by Philippe Faraut.

Instead of using Fibermesh and Maya nhair, I used a 3D poly card for the final render. This was to speed up the rendering time and I wished to learn a new technique as it could be beneficial when it comes to making game characters in the future.

I use Maya, Zbrush and Photoshop primarily to create Lady in the Wind. I did some tests on the cloth with Marvelous Designer but didn’t use that asset in the final render. I also used Keyshot to render a couple of full body renders from different angles and would always recommend experiment­ing with your projects. For all the assets you need go to creativebl­oq.com/vault/3dw206

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Artist profile

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