master destruction with real flow and fumefx
Learn the core techniques to dynamically and realistically destroy a building for a VFX project, with Hashem Alshaer
How to dynamically destroy a building for a VFX project
Over the course of this tutorial, we will explore a part of the cmivfx course, The Church Destruction Tactics, at www.cmivfx.com. You can watch the first part here: www.bit.ly/cmivfx-part1. We will be working on a high-end VFX scene, using several techniques to apply art-directed effects on a heavy film-quality destruction scenario of a church, with Realflow 2015, as well as a variety of tools such as Fumefx, Particle Flow particles and 3ds Max.
We will demonstrate Realflow’s strong rigid and soft bodies sim tools, and its multijoint control system, to create high-detailed explosion and destruction scenes. We’ll also generate smoke, debris, dust and impact effects. Realflow 2015 is a unique complete dynamics software, it’s known for its powerful liquids simulation tools, but it has one of the best rigid, soft and elastic simulation environments too, and its stability, simplicity and solvers interactivity between each other, make it the best choice when it comes to simulating destruction scenes – as you will see in this tutorial.
The whole course at cmivfx includes a complete model of the church, and other soft body and particles simulation in Realflow, but here we’ll be using a section of the model (which is enough for you to master these skills), and we’ve included more than two hours of high-quality video especially made for 3D world. I’ll begin by sharing how to set up a scene in Realflow; set up the already fractured Church (the part which we will be working on in this tutorial) inside Realflow, by grouping its parts, setting up pieces’ properties, and establishing the right connections between them, as well as other simulation details.
You can download all of the work files, videos and set-up files that accompany this training from this issue’s online Vault. Throughout the tutorial I’ll be referencing using these, so have them to hand. Special thanks to 3Quarter.ae, Artware Corp, cmivfx, Fadi Wahbeh and Chris Maynard for the support and the materials used in this course; I hope you find it as much fun to follow as I did to create!
For all the assets you need go to creativebloq.com/vault/3dw207