3D World

Baking position

Check your model’s positon

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When you bake the position texture, it’s important the model is in the same position as it’ll be in-game, as many generators and effects use those maps to react, and the result will be wrongly driven by that Texture map. If you bake the low-res model in a bad rotation position you’ll need to reposition­ate your model, re-import into Substance, then re-bake the Position maps.

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