6 BODY FUR grooming
I usually start with the Add Quick hair button. I go to Mari to create a Density map to direct where the fur will grow. Then I add and adjust others parameters like length, Frizz and comb to create variation in the fur. It’s the key to creating realistic fur. To have more control I add maps to tweak these paramaters. In the oxsurfacecomb modifier, I like to create sinks that give the fur a direction.