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2016-04-20
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Model a 3d print-ready creature in zbrush
Feature: making the little prince
Interview: per haagensen
Feature: where to study
Artist showcase
Artist Q&a
Gpu rendering Is here
The virtual revolution
Artist Q&a
tutorials
Making gotham city
The little prince
Artist showcase
Free Downloads
Develop
Interview: per haagensen
Get on course
The rookies: pro advice
Game-ready textures
Design a Zbrush creature For Film production
Texture a lifelike bird
Create stylised Fur For animation
Review: hp Z840 + amd
Review: substance 2
Design a Zbrush creature
Modo 902 & gnomon training
Tips: v-ray For nuke
Hp Z840 & amd w9100
Tips: v-ray For nuke
Master creature anatomy
Texture a lifelike bird
make Flexible ribbon rigs
Photomodeler 2016
Game-ready textures
Create stylised Fur
Substance painter 2
Dell m5510
Tips: Fusion 3
Amberlight 2
artists
Spotlight on our contributors
3d world view
Conch
3d world view
Cemetery of cars
3d world view
This Means WAR
3d world view
Creating the gritty realism of gotham city
The rookies: pro portfolio advice
Shortcuts: Between walls
The virtual revolution
Studio: mi
The gpu standard
Industry insiders
Our WORLD war: INTERACTIVE EPISODE
NASCAR: INSIDE LINE – GAME TRAILER
TROLL AND I – GAME TRAILER
Office briefing
Render layers to the rescue
Some new releases making headlines
EXPERT PANEL
How do I know my materials will look right in the final render?
Step-by-step material check
Expert tip
Step-by-step creating liquid metal
How do I create a realistic liquid-metal effect?
Expert tip
How can I create a diffuse light?
Expert tip
Step-by-step Bring Your characters to life
How can I animate a quadruped to perform a human action?
Expert tip
How do I correctly combine sculpted and painted displacement maps?
Expert tip
Designing the Aviator
Designing a Dream house
Perfecting the cocoon
Artist insight
anomalia
3D College Denmark
afda
artfx
5 best events to make contacts
3dsense Media school
3dsense Media school student projects
Essential information
Cg master academy (Cgma)
Cg mantra
Bellecour School of art
get social
escape studios
Learn new skills
It all starts with a taster Day
Essential Information
Cg Spectrum
Dave School – the Digital animation & visual EFFECTS School
5 famous alumni
Filmakademie: the institute of animation, visual EFFECTS and Digital postproduction
Full Sail
Gnomon
gnomon’s student projects
Essential information
alternative online training
media Design School
image ireland VFX academy
FX animation Barcelona 3D & Film School
ihman 3D
mopa (Supinfocom)
5 animation festivals to be seen at
ringling College of art & Design
pluralsight
ravensbourne
Sae institute australia
vancouver Film School
think tank training Centre
5 best portfolio sites to use
get your resources
2 Master 3D Sketching
1 Start with Dynamesh
Topics covered
8 Begin ADDING Detail
5 FINDING Secondary FORMS
7 USING Dynamesh
6 USE Zremesh
4 Break creative Block
3 Develop the character
Expert tip
Work Macro To Micro
Keep experimenting
9 now ADD colour
10 Understand POSING
11 Setting UP keyshot
Rendering
12 lighting In keyshot
Expert tip
15 clown PASS
16 AO PASS
13 USING render PASSES
14 Beauty PASS
render pass process
18 reflection/specular PASS
17 RIM light PASS
Find your style
20 FINAL touches
19 USING PHOTOSHOP
1 GATHERING References
Expert tip
4 BAKING AUXILIARY MAPS
5 CREATE A COLOUR PALETTE
3 UNWRAPPING THE BIRD
2 CREATE A GOOD MODEL
Save and keep
6 PAINTING THE Skin TONES
7 COLOUR VARIATION
8 ADD HIGH frequency DETAIL
Visualising your texture patterns
Expert tip
keep it realistic
10 PAINTING THE eye
9 Casque DETAILS
11 SPECULAR/GLOSSINESS MAP
12 BUMP MAP
Organise layers
16 eye look DEVELOPMENT
14 LIGHTING SETUP
13 ATTENTION TO DETAIL
17 ADD fur AND eyelashes
15 look DEVELOPMENT
18 final PASSES/COMPOSITION
Expert tip
1 START with DECIMATION
Expert tip
Join cmivfx
4 Rename YOUR meshes
5 Renaming continued
2 use DIFFERENT POLYGROUPS
7 ASSIGN BASIC MATERIALS
6 POLYPAINT FROM POLYGROUPS
3 move YOUR MODEL
Retopology in Video games
Expert tip
8 EXPORT TO ZBRUSH
10 INSIDE SUBSTANCE PAINTER
12 Bake YOUR Textures
11 The BAKING menu
Baking position
9 IMPORT TO SUBSTANCE
1 BUILD ribbons & follicles
2 follicle nodes
Expert tip
4 now Add THE Controls
3 orient your Joints
Expert tip
check hierarchy
8 Adding More layers
7 More follicles
create Follicles at specific locations
6 layer IT UP
5 skin THE ribbon
12 spline TECHNIQUES
9 More options
10 WRAPPING UP
11 Bonus FEATURES
adding jiggle Use the Bonus Rigging Muscle spline creator
Expert tip
1 sourcing References
Artist profile
Expert tip
2 Modelling AND uvs
3 Texturing WITH MARI
Compositing power
7 spike grooming
6 BODY FUR grooming
4 Quick setup AND Posing
one Kill all lights and gi
5 scene Block AND Prelight
three vraydirt and render
two override the SCENE material
12 FINAL nuke compositing
10 Towel shading
8 create FUR shaders
Expert tip
Ornatrix tips
11 ORNATRIX WITH V-RAY
9 Towel FUR grooming
Expert tip
1 using References
Artist profile
5 BLOCK out The Main Shapes 6 ADD MUSCLE MASS
4 SKELETAL anatomy
3 ZSPHERE Base Mesh
2 Design STORY
one rigging with zspheres
Two Posing
Three Clean up The details
10 exaggerate finer DETAILS
11 DECIMATION MASTER
9 anatomy SIDE CARVING
7 adding Weight
8 Surface DETAIL
12 final
Three exaggerate The details
Two water Tight mesh
one Thickness
Expert TIP
Free! 4 hour Zbrush video course
Training review
Tips: v-ray for nuke
Author profile Josh Parks
Four Use the v-ray material Preview node
Five other tips with the node
six Use the v-ray mtl blend node
one Use the v-ray dirt node
three create a channel For Your Information
two adjust ambient occlusion
further training
eleven v-ray Fog node
ten experiment with subdivisions
twelve managing the Fog effect
seven mask Your v-ray mtl blend with ao
eight confine Your rust material
nine v-ray sample rate aov
further training V-ray render optimisation
the key is to experiment
process: create 3d Fire effects
References are key
Fast and mostly quiet
Main Features
in practice: unfold 3d and V-ray ran really smoothly
Main Features
Shedding Some light on Amberlight
Main Features
The history of eos systems inc
Main Features
Awards! Awards everywhere!
Main Features
Main Features
Main Features
Back issues
catch up today!
free resources
Video+project files maya fur tutorial
Video+3d-print ready model sculpting for print
get your resources
Plus!
Video Zbrush modelling
Files substance painter
Files mari texturing
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Computers & Technology
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3D World - 2016-03-23
3D World - 2016-05-18