3D World

PURGARE

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“What I most enjoy when I’m creating an image is learning and evolving along the way. From modelling to rendering, I’m always trying to challenge myself,” explains David de la Orden, a freelance character artist from Miami. “This was especially true for this character because I wanted to do a realistic model that would allow me to test myself on a variety of materials and textures.”

Purgare was an opportunit­y for David to create a realistic dress in Marvelous Designer, with refinement­s made in Zbrush. The realistic hair and fur around the arms and shoulders was put together using Maya.

Realism and authentici­ty are at the heart of David’s work, who typically takes inspiratio­n from books and films: “I always start by gathering references for everything that makes up the character,” he explains. “I generally use Pinterest for this, but I also use Facebook groups such as Ten Thousand Hours and Pixologic.”

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 ?? ARTIST David de la Orden SOFTWARE Zbrush, Maya, Marvelous Designer, Mudbox, Photoshop, V-ray ??
ARTIST David de la Orden SOFTWARE Zbrush, Maya, Marvelous Designer, Mudbox, Photoshop, V-ray

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