3D World

05 refine The Model

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After pushing and pulling the main shape based on the original concept, I’m starting to achieve the right balance for the finished model. The torso shape starts to look like the concept silhouette. Now it’s time to refine the shapes and get everything in the correct place. You can see that at some point I bring the concept behind my model so I can see the correct placement for the legs, arms and head. This character is pretty complex overall, so I always use the concept as a guide while I sculpt and manipulate.

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