06 ADD The clothes
While sculpting, I try to keep in mind my overall shape as I add more parts to the model. I start adding the critical parts like the trousers, belt, knife, chest and cape. Until now I haven’t added any detailed parts; I used to start detailing very quickly, but with this model I try to refine the shape first – it’s much easier to manipulate large forms without details. Larger forms with the right balance and curvature are better than a detailed model with deformities.