spot­light On OUR CON­TRIB­U­TORS


Gau­rav ku­mar

Since dis­cov­er­ing Zbrush, self-taught sculp­tor Gau­rav has slowly shifted from hard-sur­face mod­el­ling to purely sculpting and tex­tur­ing char­ac­ters. art­sta­­rygk

Os­car Juarez

Os­car is an archviz spe­cial­ist cre­at­ing in many apps, but has a keen in­ter­est in Un­real. He shares some of his se­crets on page 74.­

Pi­etro Chio­varo

Pi­etro is an Ital­ian 3D artist who cre­ates 3D as­sets and en­vi­ron­ments, and is cur­rently work­ing on an open­source game. pietro­chio­­sta­

Maya Jermy

Maya is a 3D artist and an­i­ma­tor based in the UK. She started her ca­reer five years ago re­mak­ing and an­i­mat­ing char­ac­ters for Od­dworld. www.maya­

ian Failes

Ian is a reg­u­lar con­trib­u­tor to 3D

World, and in this is­sue he has in­ves­ti­gated how MPC cre­ates crea­tures for the big screen.

Mike Griggs

Mike Griggs is a 3D and vis­ual ef­fects artist with vast experience across the in­dus­try. On page 70 he in­tro­duces Mar­vel­lous De­signer. www.cre­ative­

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