Au­thor PRO­FILE

3D World - - REVIEWS -

Mike Sher­wood

A spe­cial­ist in hu­man mod­el­ling and an­i­ma­tion, 3D artist Mike is cur­rently con­tribut­ing to Real­lu­sion’s on­go­ing soft­ware de­vel­op­ment.­nel/Uck­tji­h­hzq_qmx­em­b­bzxt-nq


Easy to use ‘out of the box’ Sta­ble and tol­er­ant of un­even and low light­ing con­di­tions Mo­cap pro­file edit­ing al­lows com­plete sys­tem cus­tomi­sa­tion

Live Face vs Face­ware

Both sys­tems have their place. If I had a huge amount of fa­cial an­i­ma­tion to pro­duce or I needed to hit a short dead­line, I’d choose iphone X/live Face since I could work more quickly. If I wanted to fo­cus on a very spe­cific piece of nu­anced per­for­mance, while it does take a more dis­ci­plined ap­proach to get the best from it, I’d choose Face­ware be­cause over­all it has the edge in terms of ex­pres­sive­ness.

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