here be drag­ons

3D World - - SHOWCASE - art­sta­­ter­sande­man

This en­chant­ing im­age, based on the work of Tom Booth (@tomwill­tell), marks the first time Blackmagic De­sign’s Peter San­de­man had cre­ated a for­est, tak­ing him a to­tal of three months to com­plete. Peter says of his process: “Modo has quite a ro­bust repli­ca­tor sys­tem which was used to gen­er­ate most of the for­est’s den­sity and ran­domi­sa­tion. Flow­ers re­ally ben­e­fit from repli­ca­tors be­cause you only need to build one or two hero as­sets then use the repli­ca­tor with ran­domised size, po­si­tion and ro­ta­tion.”

See­ing the im­age come to­gether was a big mo­ment for Peter. “It was re­ally hard to tell if it was go­ing to work out or not,” he ad­mits. “With a for­est be­ing so di­verse it can be hard to see the whole pic­ture when you’re build­ing one flower at a time, so to speak.”

ARTIST Soft­ware Peter San­de­man Zbrush, Modo, V-ray, Sub­stance Painter, Pho­to­shop

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