spotlight On OUR CONTRIBUTORS
Pascal blanché
Our cover artist this issue, Pascal is senior art director at Ubisoft Montreal with more than 20 years’ experience in the game industry. artstation.com/pascalblanche
Maya Jermy
Maya is a 3D artist and animator based in the UK. She started her career in 2012 remaking and animating characters for Oddworld. mayajermy.artstation.com
Trevor Hogg
Regular feature writer Trevor Hogg returns this issue with an in-depth look into the making of First Man, the effectsladen space-race blockbuster. www.linkedin.com/trevorhogg
Ant Ward Industry
veteran Ant Ward explores the considerations you need to make when venturing into a career as a freelance games artist. www.antcgi.com
ian Failes
Ian is a regular contributor to 3D
World, and in this issue he continues his series following the work and processes of Double Negative. www.vfxblog.com
Mike Griggs
Mike Griggs is a 3D and visual effects artist with vast experience across the industry. This issue he teaches VR modelling with Gravity Sketch. www.creativebloke.com