3D World

spotlight On OUR CONTRIBUTO­RS

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Pascal blanché

Our cover artist this issue, Pascal is senior art director at Ubisoft Montreal with more than 20 years’ experience in the game industry. artstation.com/pascalblan­che

Maya Jermy

Maya is a 3D artist and animator based in the UK. She started her career in 2012 remaking and animating characters for Oddworld. mayajermy.artstation.com

Trevor Hogg

Regular feature writer Trevor Hogg returns this issue with an in-depth look into the making of First Man, the effectslad­en space-race blockbuste­r. www.linkedin.com/trevorhogg

Ant Ward Industry

veteran Ant Ward explores the considerat­ions you need to make when venturing into a career as a freelance games artist. www.antcgi.com

ian Failes

Ian is a regular contributo­r to 3D

World, and in this issue he continues his series following the work and processes of Double Negative. www.vfxblog.com

Mike Griggs

Mike Griggs is a 3D and visual effects artist with vast experience across the industry. This issue he teaches VR modelling with Gravity Sketch. www.creativebl­oke.com

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