avoid ge­om­e­try flick­er­ing in Quill

3D World - - TUTORIALS -

If you draw a per­fectly hor­i­zon­tal line in Quill, copy and move it off to the side us­ing the gizmo, it will lay ex­actly on top of the orig­i­nal, re­sult­ing in ge­om­e­try flick­er­ing. If you’re do­ing a draw­ing in Quill and plan on keep­ing it there, you’ll want to off­set the strokes ever so slightly to get rid of the flick­er­ing.

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