spotlight On OUR CONTRIBUTORS
Greg barta
Greg is a VFX artist and scientist with a passion for cinematic scientific visualisations. On p40 he guides us through creating a procedural terrain. scivfx.artstation.com
Maya Jermy
Maya is a 3D artist and animator based in the UK. She started her career in 2012 remaking and animating characters for Oddworld. mayajermy.artstation.com
Martin Nebelong
Martin is a freelance artist living in Denmark, with more than 15 years of professional experience. On p46 he continues his hard-surface tutorial. www.artstation.com/martinity
Matthew Novak
Matthew Novak has worked across many disciplines and is currently a lead 3D generalist at Scanline VFX in Vancouver, Canada. novakcg.com
ian failes
Ian is a regular contributor to 3D World, and this month he goes behind the scenes of sci-fi film Mortal Engines on p18. www.vfxblog.com
Mike Griggs
This issue 3D artist Mike Griggs gives us the lowdown on modelling application MOI and continues his look at essential camera basics. www.creativebloke.com