3D World

spotlight On OUR CONTRIBUTO­RS

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Greg barta

Greg is a VFX artist and scientist with a passion for cinematic scientific visualisat­ions. On p40 he guides us through creating a procedural terrain. scivfx.artstation.com

Maya Jermy

Maya is a 3D artist and animator based in the UK. She started her career in 2012 remaking and animating characters for Oddworld. mayajermy.artstation.com

Martin Nebelong

Martin is a freelance artist living in Denmark, with more than 15 years of profession­al experience. On p46 he continues his hard-surface tutorial. www.artstation.com/martinity

Matthew Novak

Matthew Novak has worked across many discipline­s and is currently a lead 3D generalist at Scanline VFX in Vancouver, Canada. novakcg.com

ian failes

Ian is a regular contributo­r to 3D World, and this month he goes behind the scenes of sci-fi film Mortal Engines on p18. www.vfxblog.com

Mike Griggs

This issue 3D artist Mike Griggs gives us the lowdown on modelling applicatio­n MOI and continues his look at essential camera basics. www.creativebl­oke.com

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