spot­light On OUR CON­TRIB­U­TORS


Greg barta

Greg is a VFX artist and sci­en­tist with a pas­sion for cine­matic sci­en­tific vi­su­al­i­sa­tions. On p40 he guides us through cre­at­ing a pro­ce­dural ter­rain.­sta­

Maya Jermy

Maya is a 3D artist and an­i­ma­tor based in the UK. She started her ca­reer in 2012 re­mak­ing and an­i­mat­ing char­ac­ters for Odd­world. maya­­sta­

Martin Ne­be­long

Martin is a free­lance artist liv­ing in Den­mark, with more than 15 years of pro­fes­sional ex­pe­ri­ence. On p46 he con­tin­ues his hard-sur­face tu­to­rial.­sta­­tin­ity

Matthew No­vak

Matthew No­vak has worked across many dis­ci­plines and is cur­rently a lead 3D gen­er­al­ist at Scan­line VFX in Van­cou­ver, Canada. no­

ian failes

Ian is a reg­u­lar con­trib­u­tor to 3D World, and this month he goes be­hind the scenes of sci-fi film Mortal En­gines on p18.

Mike Griggs

This is­sue 3D artist Mike Griggs gives us the lowdown on mod­el­ling ap­pli­ca­tion MOI and con­tin­ues his look at es­sen­tial cam­era ba­sics. www.cre­ative­

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