rc Con­troller

3D World - - SHOWCASE -

“Mod­el­ling this con­troller was re­ally fun,” says Henri Puolanne. “Its real-life coun­ter­part has a lot of in­ter­est­ing shapes that were pretty chal­leng­ing to cre­ate.” Henri has been work­ing on 3D art as a hobby for around five years, re­cently be­com­ing fas­ci­nated with the pos­si­bil­i­ties of real time.

He saw this par­tic­u­lar im­age as an op­por­tu­nity to prac­tise tra­di­tional sub­di­vi­sion mod­el­ling. He con­tin­ues: “It was a pretty stan­dard high-to-low poly work­flow. For tex­tur­ing, even though I used Sub­stance Pain­ter which ex­cels at pro­ce­dural tex­tur­ing, I tried to hand-paint my de­tails wher­ever pos­si­ble. I feel it helps to avoid ran­dom­ness in my de­tails and al­lows me to add more pur­pose­ful fea­tures wher­ever I want them.”

One of the most en­joy­able parts of the process for Henri was light­ing the model in Mar­moset Tool­bag 3. “Adding, edit­ing and re­mov­ing lights is re­ally quick and easy in Tool­bag, so I could fo­cus on the end re­sult while the tool stayed out of the way.” art­sta­tion.com/blueste­mos

ARTIST Henri Puolanne SOFT­WARE Blender, Sub­stance Pain­ter, Mar­moset Tool­bag 3, Pho­to­shop

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.