Take a deep dive into communication across the Marvel Cinematic Universe with VFX supervisor Jake Morrison
“The Marvel films are big beasts – and they keep getting bigger. Our main driving goal on each project is to make sure we never, ever repeat ourselves. The worst thing our audiences could think would be, ‘Oh, it’s just another big-budget visual effects film.’ We want to always move things forward and take our audiences on a journey along with the characters.
“Thor: Ragnarok is the perfect encapsulation of this thinking. It is big, bold and beautiful, featuring some of the craziest visuals we’ve put on screen yet. And cinesync, as always, was the tool on hand used to facilitate communication between the teams that constructed them. “Working on a show like Thor:
Ragnarok is like plate spinning – but you have lots of plates going at the same time. Different approaches to the same shot might bring out comedy or drama, or excitement. I spend most of my time talking with people on the other side of the world – checking in and reviewing their dailies to dial in that tone and get it feeling just right. cinesync sits at the core of that process, making sure feedback is communicated effectively and instantly.
“We need communication tools to help hit the right tone faster, which can mean more time for creative iteration. We’re in a visual business. What’s great about working with cinesync is sketching in the approach angle of a spaceship, or the direction of Thor’s hammer in flight, or detailing the outline of a cityscape – whatever is in the dark recesses of your mind.”