Radeon™ Prorender and Cinema 4D R20
Whether you work on Windows® or macos®, Cinema 4D’s powerful Gpu-based renderer harnesses the power of AMD graphics cards
With Gpu-based rendering now an essential workflow for CG artists, MAXON Computer wanted to integrate a GPU render engine into Cinema 4D, its professional 3D software.
Unlike third-party solutions based on proprietary technology, the new renderer had to perform well on any user’s system, whatever hardware or operating system they chose.
Enter Radeon Prorender, AMD’S powerful, physically based GPU render engine. First integrated in Cinema 4D R19, Radeon Prorender enables artists to create photorealistic imagery quickly and intuitively, adjusting only a small number of settings – and being based on the Opencl™ standard, it runs on virtually any combination of CPUS and GPUS, on both Windows and macos.
“Radeon Prorender is a fast, highly interactive way to render images,” says Oliver Meiseberg, MAXON’S Chief Product Officer. “Artists can achieve the results they like much faster, and present changes to clients. It saves a lot of time iterating on designs.”
In Cinema R20, Radeon Prorender has been even more deeply integrated into the software, with a set of new features helping the renderer slot
seamlessly into standard modern post-production pipelines.
“In 2017, we wanted to get Radeon Prorender into our users’ hands. This year, we’re integrating it even more deeply into Cinema 4D,” says Andres Hildebrandt, MAXON’S Vice Director for Marketing. “In Cinema 4D R20, Radeon Prorender supports render layers, subsurface scattering and motion blur. Having those things is a gamechanger. Radeon Prorender was already very good for rendering stills, but now it can render animated content like previs, too.”
Although Radeon Prorender supports any manufacturer’s hardware, as one of the key proponents of the standard, AMD’S professional graphics cards are heavily optimized for Opencl acceleration, helping to ensure optimum performance on even the most demanding of production tasks.
On Windows, AMD’S Radeon™ Pro WX 7100 and Radeon™ Pro WX 9100 GPUS deliver 8GB and 16GB of VRAM at a lower cost to competing cards, meaning that even large real-world production scenes fit fully into graphics memory when rendering.
On macos, Radeon Prorender harnesses the power of the AMD Radeon™ Pro GPUS built into current imac® workstations and 15-inch Macbook Pro® laptops, and the Radeon™ Pro Vega cards inside new imac Pro® workstations. Mac® users can also now get an extra power boost on tricky rendering jobs by running AMD’S Radeon™ Pro WX Series cards in an external breakaway box.
“We’re very proud of the features we’ve integrated into Radeon Prorender in the past two years,” concludes Andres Hildebrandt. “Co-operation between AMD and MAXON has intensified. We get all of AMD’S professional graphics cards to test, and we’re always overwhelmed with their stability, and the advancements from card to card.”
Image rendered by Makoto Tamura in Cinema 4D using Radeon Prorender